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BattleBane/src/engine/loot/LootManager.java
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
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import engine.Enum;
import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.NPCManager;
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import engine.gameManager.ZoneManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Random;
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import java.util.concurrent.ThreadLocalRandom;
/**
* Class contains static methods for data from Magicbane's loot tables
*/
public class LootManager {
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//new tables
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private static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>();
private static final HashMap<Integer, ItemTable> itemTables = new HashMap<>();
private static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>();
private static final HashMap<Integer, ModTable> modTables = new HashMap<>();
private LootManager() {
}
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// Bootstrap routine to load loot data from database
public static void loadLootData() {
DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
DbManager.LootQueries.LOAD_ALL_MODGROUPS();
DbManager.LootQueries.LOAD_ALL_MODTABLES();
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}
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public static void GenerateMobLoot(Mob mob, boolean fromDeath) {
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//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//get multiplier form config manager
float multiplier = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
if (inHotzone) {
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//if mob is inside hotzone, use the hotzone multiplier from the config instead
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multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
}
//iterate the booty sets
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if (mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet) == true) {
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RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, multiplier, inHotzone, fromDeath);
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}
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if (mob.bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.bootySet) == true) {
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RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, multiplier, inHotzone, fromDeath);
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}
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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if (!fromDeath) {
for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase();
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
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}
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}
}
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone, boolean fromDeath) {
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if (fromDeath) {
DropEquipment(mob, multiplier);
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} else {
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
GenerateGoldDrop(mob, bse, inHotzone);
break;
case "LOOT":
GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
if (inHotzone) {
if (generalItemTables.containsKey(bse.lootTable + 1))
GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier);//generate loot drop from hotzone table
}
break;
case "ITEM":
GenerateItemLootDrop(mob, bse, multiplier);
break;
}
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}
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}
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}
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public static MobLoot getGenTableItem(int genTableID, Mob mob) {
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if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) {
return null;
}
MobLoot outItem;
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int genRoll;
genRoll = new Random().nextInt(99) + 1;
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if (selectedRow == null) {
return null;
}
int itemTableId = selectedRow.itemTableID;
//gets the 1-320 roll for this mob
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int roll2 = TableRoll(mob.level);
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
if (tableRow == null) {
return null;
}
int itemUUID = tableRow.cacheID;
if (itemUUID == 0) {
return null;
}
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.maxSpawn - tableRow.minSpawn) + tableRow.minSpawn;
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
if (outItem.getItemBase().isGlass() == false) {
try {
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll);
} catch(Exception e){
Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
}
try{
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outItem = GenerateSuffix(mob,outItem,genTableID,genRoll);
} catch(Exception e){
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
}
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}
}
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return outItem;
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}
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private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll){
int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99)+1;
double prefixChance = 2.057 * mob.level - 28.67;
if (prefixChanceRoll < prefixChance) {
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
int prefixroll = ThreadLocalRandom.current().nextInt(99)+1;
if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
if (prefixMod != null && prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
}
}
}
return inItem;
}
private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll){
int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99)+1;
double suffixChance = 2.057 * mob.level - 28.67;
if (suffixChanceRoll < suffixChance) {
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
int suffixroll = ThreadLocalRandom.current().nextInt(99)+1;
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
if (suffixMod != null && suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
}
}
return inItem;
}
private static int TableRoll(int mobLevel){
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if(mobLevel > 65){
mobLevel = 65;
}
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int max = (int)(4.882 * mobLevel + 127.0);
if(max > 321){
max = 321;
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}
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int min = (int)(4.469 * mobLevel - 3.469);
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//if(isHotzone == true){
// min += mobLevel;
// if(min > 220){
// min = 220;
// }
//}
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int roll = ThreadLocalRandom.current().nextInt(max-min) + min;
return roll;
}
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone){
int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
if (chanceRoll > bse.dropChance) {
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//early exit, failed to hit minimum chance roll OR booty was generated from mob's death
return;
}
//determine and add gold to mob inventory
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int high = bse.highGold;
int low = bse.lowGold;
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int gold = ThreadLocalRandom.current().nextInt(high - low) + low;
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if(inHotzone == true){
gold = (int)(gold * Float.parseFloat(ConfigManager.MB_HOTZONE_GOLD_RATE.getValue()));
} else{
gold = (int)(gold * Float.parseFloat(ConfigManager.MB_NORMAL_GOLD_RATE.getValue()));
}
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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mob.getCharItemManager().addItemToInventory(goldAmount);
}
}
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public static void GenerateLootDrop(Mob mob, int tableID, float dropChance,float multiplier){
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try{
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
if (chanceRoll > dropChance * multiplier) {
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//early exit, failed to hit minimum chance roll
return;
}
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MobLoot toAdd = getGenTableItem(tableID, mob);
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if (toAdd != null) {
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if(toAdd.getPrefix() == null && toAdd.getSuffix() == null){
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toAdd.setIsID(true);
}
mob.getCharItemManager().addItemToInventory(toAdd);
}
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}
catch(Exception e){
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
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}
public static void DropEquipment(Mob mob, float multiplier){
//do equipment here
if (mob.getEquip() != null) {
for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0)
continue;
float equipmentRoll = ThreadLocalRandom.current().nextInt(101);
float dropChance = me.getDropChance() * 100;
if (equipmentRoll <= (dropChance * multiplier)) {
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml.getPrefix().isEmpty() == true && ml.getSuffix().isEmpty() == true) {
ml.setIsID(true);
}
mob.getCharItemManager().addItemToInventory(ml);
}
}
}
return;
}
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public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier){
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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if (chanceRoll > bse.dropChance * multiplier) {
//early exit, failed to hit minimum chance roll
return;
}
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MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (disc != null)
mob.getCharItemManager().addItemToInventory(disc);
}
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public static void AddGenTableRow(int tableID, GenTableRow row) {
if (!generalItemTables.containsKey(tableID)) {
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//create the new table
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GenTable gt = new GenTable();
gt.rows.add(row);
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generalItemTables.put(tableID, gt);
} else {
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//add row to existing table
GenTable toAdd = generalItemTables.get(tableID);
toAdd.rows.add(row);
}
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}
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public static void AddItemTableRow(int tableID, ItemTableRow row) {
if (!itemTables.containsKey(tableID)) {
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//create the new table
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ItemTable it = new ItemTable();
it.rows.add(row);
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itemTables.put(tableID, it);
} else {
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//add row to existing table
ItemTable toAdd = itemTables.get(tableID);
toAdd.rows.add(row);
}
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}
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public static void AddModTypeTableRow(int tableID, ModTypeTableRow row) {
if (!modTypeTables.containsKey(tableID)) {
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//create the new table
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ModTypeTable mtt = new ModTypeTable();
mtt.rows.add(row);
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modTypeTables.put(tableID, mtt);
} else {
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//add row to existing table
ModTypeTable toAdd = modTypeTables.get(tableID);
toAdd.rows.add(row);
}
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}
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public static void AddModTableRow(int tableID, ModTableRow row) {
if (!modTables.containsKey(tableID)) {
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//create the new table
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ModTable mt = new ModTable();
mt.rows.add(row);
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modTables.put(tableID, mt);
} else {
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//add row to existing table
ModTable toAdd = modTables.get(tableID);
toAdd.rows.add(row);
}
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}
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public static class GenTable {
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public ArrayList<GenTableRow> rows = new ArrayList<GenTableRow>();
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public GenTableRow getRowForRange(int roll) {
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GenTableRow outRow = null;
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for (GenTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
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outRow = iteration;
}
}
return outRow;
}
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}
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public static class ItemTable {
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public ArrayList<ItemTableRow> rows = new ArrayList<ItemTableRow>();
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public ItemTableRow getRowForRange(int roll) {
if (roll > 320) {
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roll = 320;
}
ItemTableRow outRow = null;
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for (ItemTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
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outRow = iteration;
}
}
return outRow;
}
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}
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public static class ModTypeTable {
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public ArrayList<ModTypeTableRow> rows = new ArrayList<ModTypeTableRow>();
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public ModTypeTableRow getRowForRange(int roll) {
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ModTypeTableRow outRow = null;
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for (ModTypeTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
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return iteration;
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}
}
return outRow;
}
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}
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public static class ModTable {
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public ArrayList<ModTableRow> rows = new ArrayList<ModTableRow>();
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public ModTableRow getRowForRange(int roll) {
if (roll > 320) {
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roll = 320;
}
ModTableRow outRow = null;
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for (ModTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
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outRow = iteration;
}
}
return outRow;
}
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}
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public static class GenTableRow {
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public int minRoll;
public int maxRoll;
public int itemTableID;
public int pModTable;
public int sModTable;
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public GenTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.itemTableID = rs.getInt("lootTableID");
this.pModTable = rs.getInt("pModTableID");
this.sModTable = rs.getInt("sModTableID");
}
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}
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public static class ItemTableRow {
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public int minRoll;
public int maxRoll;
public int cacheID;
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public int minSpawn;
public int maxSpawn;
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public ItemTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.cacheID = rs.getInt("itemBaseUUID");
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this.minSpawn = rs.getInt("minSpawn");
this.maxSpawn = rs.getInt("maxSpawn");
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}
}
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public static class ModTypeTableRow {
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public int minRoll;
public int maxRoll;
public int modTableID;
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public ModTypeTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.modTableID = rs.getInt("subTableID");
}
}
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public static class ModTableRow {
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public int minRoll;
public int maxRoll;
public String action;
public int level;
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public ModTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.action = rs.getString("action");
this.level = rs.getInt("level");
}
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}
}