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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg ;
import engine.exception.SerializationException ;
import engine.net.AbstractConnection ;
import engine.net.ByteBufferReader ;
import engine.net.ByteBufferWriter ;
import engine.net.client.Protocol ;
import engine.objects.Item ;
import engine.objects.PlayerCharacter ;
import java.util.ArrayList ;
/**
* Update trade window message. Send item info to other player.
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*
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* @author Eighty
*/
public class UpdateTradeWindowMsg extends ClientNetMsg {
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PlayerCharacter pc1 ;
PlayerCharacter pc2 ;
/**
* This is the general purpose constructor.
*/
public UpdateTradeWindowMsg ( PlayerCharacter pc1 , PlayerCharacter pc2 ) {
super ( Protocol . UPDATETRADEWINDOW ) ;
this . pc1 = pc1 ;
this . pc2 = pc2 ;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public UpdateTradeWindowMsg ( AbstractConnection origin ,
ByteBufferReader reader ) {
super ( Protocol . UPDATETRADEWINDOW , origin , reader ) ;
}
/**
* Serializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _serialize ( ByteBufferWriter writer )
throws SerializationException {
writer . putInt ( pc1 . getObjectType ( ) . ordinal ( ) ) ;
writer . putInt ( pc1 . getObjectUUID ( ) ) ;
writer . putInt ( pc2 . getObjectType ( ) . ordinal ( ) ) ;
writer . putInt ( pc2 . getObjectUUID ( ) ) ;
ArrayList < Item > trading1 = new ArrayList < > ( ) ;
for ( int itemID : pc1 . getCharItemManager ( ) . getTrading ( ) ) {
Item item = Item . getFromCache ( itemID ) ;
if ( item = = null )
continue ;
trading1 . add ( item ) ;
}
ArrayList < Item > trading2 = new ArrayList < > ( ) ;
for ( int itemID : pc2 . getCharItemManager ( ) . getTrading ( ) ) {
Item item = Item . getFromCache ( itemID ) ;
if ( item = = null )
continue ;
trading2 . add ( item ) ;
}
Item . putTradingList ( pc1 , writer , trading1 , false , pc1 . getObjectUUID ( ) , false , null ) ;
Item . putTradingList ( pc2 , writer , trading2 , false , pc2 . getObjectUUID ( ) , false , null ) ;
}
/**
* Deserializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _deserialize ( ByteBufferReader reader ) {
}
@Override
protected int getPowerOfTwoBufferSize ( ) {
return 16 ;
}
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}