2024-08-19 13:05:32 -04:00
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2024
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// www.magicbane.com
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package engine.wpak.data;
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2024-08-20 11:58:53 -04:00
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import engine.mbEnums;
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2024-08-19 13:13:31 -04:00
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import java.util.ArrayList;
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2024-08-19 13:05:32 -04:00
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public class PowerActionEntry {
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2024-08-19 13:17:44 -04:00
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2024-08-20 16:26:57 -04:00
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// Header values
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2024-08-19 13:13:31 -04:00
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public String action_id;
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public String action_type;
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2024-08-20 15:21:27 -04:00
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public ArrayList<EffectDescription> effects = new ArrayList<>();
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2024-08-20 16:26:57 -04:00
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public int petLevel;
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public int petRace;
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public StatTransfer statTransfer;
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2024-08-20 17:07:00 -04:00
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public int levelCap;
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public mbEnums.CompoundCurveType levelCurve;
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2024-08-20 18:49:03 -04:00
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public TrackEntry trackEntry;
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2024-08-20 11:58:53 -04:00
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// Additional variables after header go here.
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public ArrayList<Integer> bodyparts = new ArrayList<>();
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2024-08-20 12:05:03 -04:00
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public ArrayList<Integer> femaleBodyParts = new ArrayList<>();
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2024-08-20 11:58:53 -04:00
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public boolean shouldShowWeapons = false;
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public boolean shouldShowArmor = false;
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public boolean bladeTrails = false;
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2024-08-20 15:41:26 -04:00
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public boolean isResistible = false;
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2024-08-20 11:58:53 -04:00
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public ArrayList<Float> scaleFactor = new ArrayList<>();
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public ArrayList<Integer> attackAnimations = new ArrayList<>();
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public boolean isAggressive;
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public mbEnums.DamageType damageType;
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public boolean applyEffectBlank = false;
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public boolean wearOffEffectBlank = false;
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2024-08-20 17:08:59 -04:00
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public boolean removeAll = false;
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public boolean clearAggro = false;
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2024-08-20 17:10:56 -04:00
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public boolean targetBecomesPet = false;
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2024-08-20 17:34:15 -04:00
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public boolean destroyOldPet = false;
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2024-08-20 17:37:17 -04:00
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public mbEnums.ItemFlags itemFlag;
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2024-08-20 18:35:34 -04:00
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public mbEnums.MobBehaviourType rootFsmID;
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2024-08-20 19:16:11 -04:00
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public int splashDamageMin;
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public int splashDamageMax;
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2024-08-20 11:58:53 -04:00
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2024-08-19 13:05:32 -04:00
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}
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