forked from MagicBane/Server
Start mobequip refactor
This commit is contained in:
@@ -35,7 +35,7 @@ public class Contract extends AbstractGameObject {
|
||||
private ArrayList<Integer> npcModTypeTable = new ArrayList<>();
|
||||
private ArrayList<Integer> npcModSuffixTable = new ArrayList<>();
|
||||
private ArrayList<Byte> itemModTable = new ArrayList<>();
|
||||
private ArrayList<MobEquipment> sellInventory = new ArrayList<>();
|
||||
private ArrayList<Item> sellInventory = new ArrayList<>();
|
||||
private EnumBitSet<Enum.BuildingGroup> allowedBuildings;
|
||||
private ArrayList<Integer> buyItemType = new ArrayList<>();
|
||||
private ArrayList<Integer> buySkillToken = new ArrayList<>();
|
||||
@@ -197,7 +197,7 @@ public class Contract extends AbstractGameObject {
|
||||
return itemModTable;
|
||||
}
|
||||
|
||||
public ArrayList<MobEquipment> getSellInventory() {
|
||||
public ArrayList<Item> getSellInventory() {
|
||||
return this.sellInventory;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user