forked from MagicBane/Server
player update handled in new thread
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@@ -85,7 +85,7 @@ public class ClientMessagePump implements NetMsgHandler {
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if (pc == null)
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return;
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pc.update();
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pc.update(false);
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if (msg.getSpeed() == 2)
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pc.setWalkMode(false);
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else
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@@ -114,7 +114,7 @@ public class ClientMessagePump implements NetMsgHandler {
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if (pc == null)
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return;
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pc.update();
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pc.update(false);
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pc.setSit(msg.toggleSitStand());
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