player update handled in new thread

This commit is contained in:
2025-01-01 10:31:46 -06:00
parent df7a106237
commit 1098265145
13 changed files with 95 additions and 35 deletions
+4 -5
View File
@@ -31,7 +31,6 @@ import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.UpdateStateMsg;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -1841,7 +1840,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
//updates
public void update() {
public void update(Boolean newSystem) {
}
public void updateRegen() {
@@ -1861,16 +1860,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
try {
switch (updateType) {
case ALL:
update();
update(false);
break;
case REGEN:
updateRegen();
break;
case LOCATION:
update();
update(false);
break;
case MOVEMENTSTATE:
update();
update(false);
break;
case FLIGHT:
updateFlight();