forked from MagicBane/Server
reduced reources drops
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@@ -175,6 +175,9 @@ public enum LootManager {
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return null;
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
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int chance = ThreadLocalRandom.current().nextInt(1,101);
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if(chance > 10)
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return null;
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int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
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}
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