forked from MagicBane/Server
job worker thread
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@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
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}
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@Override
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protected void doJob() {
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public void doJob() {
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//Power ended with no attack, cancel weapon power boost
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if (this.source != null && this.source instanceof PlayerCharacter) {
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((PlayerCharacter) this.source).setWeaponPower(null);
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