forked from MagicBane/Server
job worker thread
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@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
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}
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@Override
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protected void doJob() {
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public void doJob() {
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if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
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return;
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