diff --git a/src/engine/mobileAI/MobAI.java b/src/engine/mobileAI/MobAI.java
index 27e9173a..2f62fdfa 100644
--- a/src/engine/mobileAI/MobAI.java
+++ b/src/engine/mobileAI/MobAI.java
@@ -38,7 +38,7 @@ import static engine.math.FastMath.sqr;
 public class MobAI {
 
 
-    private static void AttackTarget(Mob mob, AbstractWorldObject target) {
+    private static void attackTarget(Mob mob, AbstractWorldObject target) {
 
         try {
 
@@ -58,7 +58,7 @@ public class MobAI {
 
             if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter && canCast(mob)) {
 
-                if (MobCast(mob)) {
+                if (mobCast(mob)) {
                     mob.updateLocation();
                     return;
                 }
@@ -71,15 +71,15 @@ public class MobAI {
             switch (target.getObjectType()) {
                 case PlayerCharacter:
                     PlayerCharacter targetPlayer = (PlayerCharacter) target;
-                    AttackPlayer(mob, targetPlayer);
+                    attackPlayer(mob, targetPlayer);
                     break;
                 case Building:
                     Building targetBuilding = (Building) target;
-                    AttackBuilding(mob, targetBuilding);
+                    attackBuilding(mob, targetBuilding);
                     break;
                 case Mob:
                     Mob targetMob = (Mob) target;
-                    AttackMob(mob, targetMob);
+                    attackMob(mob, targetMob);
                     break;
             }
 
@@ -90,7 +90,7 @@ public class MobAI {
         }
     }
 
-    public static void AttackPlayer(Mob mob, PlayerCharacter target) {
+    public static void attackPlayer(Mob mob, PlayerCharacter target) {
 
         try {
 
@@ -100,7 +100,7 @@ public class MobAI {
             }
 
             if (mob.behaviourType.callsForHelp)
-                MobCallForHelp(mob);
+                mobCallForHelp(mob);
 
             if (!MovementUtilities.inRangeDropAggro(mob, target)) {
                 mob.setCombatTarget(null);
@@ -128,7 +128,7 @@ public class MobAI {
 
     }
 
-    public static void AttackBuilding(Mob mob, Building target) {
+    public static void attackBuilding(Mob mob, Building target) {
 
         try {
 
@@ -162,7 +162,7 @@ public class MobAI {
         }
     }
 
-    public static void AttackMob(Mob mob, Mob target) {
+    public static void attackMob(Mob mob, Mob target) {
 
         try {
 
@@ -179,7 +179,7 @@ public class MobAI {
         }
     }
 
-    private static void Patrol(Mob mob) {
+    private static void patrol(Mob mob) {
 
         try {
 
@@ -230,7 +230,7 @@ public class MobAI {
                 for (Integer minionUUID : mob.minions) {
                     Mob minion = Mob.getMob(minionUUID);
                     if (minion.isAlive() && minion.combatTarget == null)
-                        MobAI.Patrol(minion);
+                        MobAI.patrol(minion);
                 }
 
             MovementUtilities.aiMove(mob, mob.destination, true);
@@ -284,7 +284,7 @@ public class MobAI {
         return false;
     }
 
-    public static boolean MobCast(Mob mob) {
+    public static boolean mobCast(Mob mob) {
 
         try {
             // Method picks a random spell from a mobile's list of powers
@@ -296,7 +296,7 @@ public class MobAI {
             AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
 
             if (mob.behaviourType.callsForHelp)
-                MobCallForHelp(mob);
+                mobCallForHelp(mob);
 
             // Generate a list of tokens from the mob powers for this mobile.
 
@@ -410,7 +410,7 @@ public class MobAI {
         return powerRank;
     }
 
-    public static void MobCallForHelp(Mob mob) {
+    public static void mobCallForHelp(Mob mob) {
 
         try {
 
@@ -445,7 +445,7 @@ public class MobAI {
         }
     }
 
-    public static void DetermineAction(Mob mob) {
+    public static void determineAction(Mob mob) {
 
         try {
 
@@ -465,7 +465,7 @@ public class MobAI {
             //trebuchet spawn handler
 
             if (mob.despawned && mob.getMobBase().getLoadID() == 13171) {
-                CheckForRespawn(mob);
+                checkForRespawn(mob);
                 return;
             }
 
@@ -486,12 +486,12 @@ public class MobAI {
                     }
                 }
 
-                CheckForRespawn(mob);
+                checkForRespawn(mob);
 
                 //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
 
                 if (!mob.agentType.equals(mbEnums.AIAgentType.PET))
-                    CheckToSendMobHome(mob);
+                    checkToSendMobHome(mob);
 
                 return;
             }
@@ -499,7 +499,7 @@ public class MobAI {
             //no need to continue if mob is dead, check for respawn and move on
 
             if (!mob.isAlive()) {
-                CheckForRespawn(mob);
+                checkForRespawn(mob);
                 return;
             }
 
@@ -520,7 +520,7 @@ public class MobAI {
 
 
             if (mob.agentType.equals(mbEnums.AIAgentType.PET) == false)
-                CheckToSendMobHome(mob);
+                checkToSendMobHome(mob);
 
             if (mob.getCombatTarget() != null) {
 
@@ -550,17 +550,17 @@ public class MobAI {
                 case GuardCaptain:
                 case GuardMinion:
                 case GuardWallArcher:
-                    GuardLogic(mob);
+                    guardLogic(mob);
                     break;
                 case Pet1:
                 case SiegeEngine:
-                    PetLogic(mob);
+                    petLogic(mob);
                     break;
                 case HamletGuard:
-                    HamletGuardLogic(mob);
+                    hamletGuardLogic(mob);
                     break;
                 default:
-                    DefaultLogic(mob);
+                    defaultLogic(mob);
                     break;
             }
         } catch (Exception e) {
@@ -568,7 +568,7 @@ public class MobAI {
         }
     }
 
-    private static void CheckForAggro(Mob aiAgent) {
+    private static void checkForAggro(Mob aiAgent) {
 
         try {
 
@@ -642,7 +642,7 @@ public class MobAI {
         }
     }
 
-    private static void CheckMobMovement(Mob mob) {
+    private static void checkMobMovement(Mob mob) {
 
         try {
 
@@ -685,9 +685,9 @@ public class MobAI {
                             // Minions only patrol on their own if captain is dead.
 
                             if (mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION) == false)
-                                Patrol(mob);
+                                patrol(mob);
                             else if (mob.guardCaptain.isAlive() == false)
-                                Patrol(mob);
+                                patrol(mob);
                         } else
                             mob.stopPatrolTime = System.currentTimeMillis();
                     } else {
@@ -700,7 +700,7 @@ public class MobAI {
         }
     }
 
-    private static void CheckForRespawn(Mob aiAgent) {
+    private static void checkForRespawn(Mob aiAgent) {
 
         try {
 
@@ -747,7 +747,7 @@ public class MobAI {
         }
     }
 
-    public static void CheckForAttack(Mob mob) {
+    public static void checkForAttack(Mob mob) {
         try {
 
             //checks if mob can attack based on attack timer and range
@@ -764,14 +764,14 @@ public class MobAI {
                 mob.setCombatTarget(null);
                 return;
             }
-            AttackTarget(mob, mob.getCombatTarget());
+            attackTarget(mob, mob.getCombatTarget());
 
         } catch (Exception e) {
             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
         }
     }
 
-    private static void CheckToSendMobHome(Mob mob) {
+    private static void checkToSendMobHome(Mob mob) {
 
         try {
 
@@ -853,7 +853,7 @@ public class MobAI {
         }
     }
 
-    private static void SafeGuardAggro(Mob mob) {
+    private static void safeGuardAggro(Mob mob) {
         try {
 
             HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(mob, 100, MBServerStatics.MASK_MOB);
@@ -885,19 +885,19 @@ public class MobAI {
         }
     }
 
-    public static void GuardLogic(Mob mob) {
+    public static void guardLogic(Mob mob) {
 
         try {
             if (mob.getCombatTarget() == null) {
-                CheckForPlayerGuardAggro(mob);
+                checkForPlayerGuardAggro(mob);
             } else {
                 //do not need to look to change target if target is already null
-                AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
+                AbstractWorldObject newTarget = changeTargetFromHateValue(mob);
 
                 if (newTarget != null) {
 
                     if (newTarget.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
-                        if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
+                        if (guardCanAggro(mob, (PlayerCharacter) newTarget))
                             mob.setCombatTarget(newTarget);
                     } else
                         mob.setCombatTarget(newTarget);
@@ -905,17 +905,17 @@ public class MobAI {
             }
 
             if (mob.behaviourType.canRoam)
-                CheckMobMovement(mob);//all guards that can move check to move
+                checkMobMovement(mob);//all guards that can move check to move
 
             if (mob.combatTarget != null)
-                CheckForAttack(mob); //only check to attack if combat target is not null
+                checkForAttack(mob); //only check to attack if combat target is not null
 
         } catch (Exception e) {
             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardLogic" + " " + e.getMessage());
         }
     }
 
-    private static void PetLogic(Mob mob) {
+    private static void petLogic(Mob mob) {
 
         try {
 
@@ -924,9 +924,9 @@ public class MobAI {
                     mob.killCharacter("no owner");
 
             if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
-                CheckMobMovement(mob);
+                checkMobMovement(mob);
 
-            CheckForAttack(mob);
+            checkForAttack(mob);
 
             //recover health
 
@@ -948,23 +948,23 @@ public class MobAI {
         }
     }
 
-    private static void HamletGuardLogic(Mob mob) {
+    private static void hamletGuardLogic(Mob mob) {
 
         try {
             //safehold guard
 
             if (mob.getCombatTarget() == null)
-                SafeGuardAggro(mob);
+                safeGuardAggro(mob);
             else if (mob.getCombatTarget().isAlive() == false)
-                SafeGuardAggro(mob);
+                safeGuardAggro(mob);
 
-            CheckForAttack(mob);
+            checkForAttack(mob);
         } catch (Exception e) {
             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
         }
     }
 
-    private static void DefaultLogic(Mob mob) {
+    private static void defaultLogic(Mob mob) {
 
         try {
 
@@ -975,16 +975,16 @@ public class MobAI {
 
             if (mob.behaviourType.isAgressive) {
 
-                AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
+                AbstractWorldObject newTarget = changeTargetFromHateValue(mob);
 
                 if (newTarget != null)
                     mob.setCombatTarget(newTarget);
                 else {
                     if (mob.getCombatTarget() == null) {
                         if (mob.behaviourType == mbEnums.MobBehaviourType.HamletGuard)
-                            SafeGuardAggro(mob);  //safehold guard
+                            safeGuardAggro(mob);  //safehold guard
                         else
-                            CheckForAggro(mob);   //normal aggro
+                            checkForAggro(mob);   //normal aggro
                     }
                 }
             }
@@ -992,19 +992,19 @@ public class MobAI {
             //check if mob can move for patrol or moving to target
 
             if (mob.behaviourType.canRoam)
-                CheckMobMovement(mob);
+                checkMobMovement(mob);
 
             //check if mob can attack if it isn't wimpy
 
             if (!mob.behaviourType.isWimpy && mob.getCombatTarget() != null)
-                CheckForAttack(mob);
+                checkForAttack(mob);
 
         } catch (Exception e) {
             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
         }
     }
 
-    public static void CheckForPlayerGuardAggro(Mob mob) {
+    public static void checkForPlayerGuardAggro(Mob mob) {
 
         try {
 
@@ -1050,7 +1050,7 @@ public class MobAI {
 
                 // No aggro for this player
 
-                if (GuardCanAggro(mob, loadedPlayer) == false)
+                if (guardCanAggro(mob, loadedPlayer) == false)
                     continue;
 
                 if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
@@ -1068,7 +1068,7 @@ public class MobAI {
 
 
                     Mob aggroMob = (Mob) awoMob;
-                    if (GuardCanAggro(mob, aggroMob)) {
+                    if (guardCanAggro(mob, aggroMob)) {
                         mob.setCombatTarget(aggroMob);
                         return;
                     }
@@ -1080,7 +1080,7 @@ public class MobAI {
         }
     }
 
-    public static Boolean GuardCanAggro(Mob mob, AbstractCharacter target) {
+    public static Boolean guardCanAggro(Mob mob, AbstractCharacter target) {
 
         try {
 
@@ -1189,7 +1189,7 @@ public class MobAI {
         }
     }
 
-    public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
+    public static AbstractWorldObject changeTargetFromHateValue(Mob mob) {
 
         try {
 
diff --git a/src/engine/mobileAI/Threads/MobAIThread.java b/src/engine/mobileAI/Threads/MobAIThread.java
index 0a7c02d5..bc05affe 100644
--- a/src/engine/mobileAI/Threads/MobAIThread.java
+++ b/src/engine/mobileAI/Threads/MobAIThread.java
@@ -32,7 +32,7 @@ public class MobAIThread implements Runnable {
 
                     try {
                         if (mob != null)
-                            MobAI.DetermineAction(mob);
+                            MobAI.determineAction(mob);
                     } catch (Exception e) {
                         Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
                         e.printStackTrace();