forked from MagicBane/Server
rune_speed parsed
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@@ -116,7 +116,7 @@ public class ItemTemplate {
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public int rune_attack;
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public int rune_defense;
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public int rune_level;
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public HashMap<String, Float> rune_speed = new HashMap<>();
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public HashMap<Enum.MovementType, Float> rune_speed = new HashMap<>();
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public int rune_group_type;
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public boolean rune_group_is_faction = false;
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public boolean rune_group_is_guild = false;
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@@ -455,6 +455,24 @@ public class ItemTemplate {
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rune_pracs_per_level = ((Long) jsonObject.get("rune_pracs_per_level")).intValue();
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rune_exp_req_to_level = ((Double) jsonObject.get("rune_exp_req_to_level")).floatValue();
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rune_sex = Enum.SexType.valueOf((String) jsonObject.get("rune_sex"));
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rune_class_icon = ((Long) jsonObject.get("rune_class_icon")).intValue();
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rune_health = ((Double) jsonObject.get("rune_health")).floatValue();
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rune_mana = ((Long) jsonObject.get("rune_mana")).intValue();
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rune_stamina = ((Long) jsonObject.get("rune_stamina")).intValue();
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rune_min_damage = ((Double) jsonObject.get("rune_min_damage")).floatValue();
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rune_max_damage = ((Double) jsonObject.get("rune_max_damage")).floatValue();
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rune_attack = ((Long) jsonObject.get("rune_attack")).intValue();
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rune_defense = ((Long) jsonObject.get("rune_defense")).intValue();
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rune_level = ((Long) jsonObject.get("rune_level")).intValue();
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JSONObject rune_speed_json = (JSONObject) jsonObject.get("rune_speed");
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for (Object key : rune_speed_json.keySet()) {
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Enum.MovementType movementType = Enum.MovementType.valueOf((String) key);
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float speed = ((Double) rune_speed_json.get(key)).floatValue();
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rune_speed.put(movementType, speed);
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}
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JSONArray attr_adj_json = (JSONArray) jsonObject.get("rune_attr_adj");
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