create PlayerManager static class

This commit is contained in:
2025-01-05 20:47:33 -06:00
parent 76eed79b0a
commit 450ae2ec82
87 changed files with 2730 additions and 2853 deletions
@@ -12,6 +12,7 @@ package engine.powers.poweractions;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.MovementManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -45,7 +46,7 @@ public class RecallPowerAction extends AbstractPowerAction {
PlayerCharacter pc = (PlayerCharacter) awo;
if (pc.hasBoon())
if (PlayerManager.hasBoon(pc))
return;
ClientConnection cc = pc.getClientConnection();