forked from MagicBane/Server
Inlined empty getters
This commit is contained in:
@@ -86,7 +86,7 @@ public enum LootManager {
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if(ib == null)
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break;
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if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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@@ -267,7 +267,7 @@ public enum MovementManager {
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Zone serverZone = null;
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serverZone = ZoneManager.findSmallestZone(player.getLoc());
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cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.getPlayerCityUUID());
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cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.playerCityID);
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// Do not send group messages if player is on grid
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@@ -61,8 +61,8 @@ public enum ZoneManager {
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if (zone != null) {
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allIn.add(zone);
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while (zone.getParent() != null) {
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zone = zone.getParent();
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while (zone.parent != null) {
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zone = zone.parent;
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allIn.add(zone);
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}
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}
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@@ -90,7 +90,7 @@ public enum ZoneManager {
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if (nodes != null)
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for (Zone child : nodes) {
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if (Bounds.collide(loc, child.getBounds()) == true) {
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if (Bounds.collide(loc, child.bounds) == true) {
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zone = child;
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childFound = true;
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break;
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@@ -106,7 +106,7 @@ public enum ZoneManager {
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ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
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ZoneManager.zonesByName.put(zone.getName().toLowerCase(), zone);
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ZoneManager.zonesByName.put(zone.zoneName.toLowerCase(), zone);
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}
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@@ -169,7 +169,7 @@ public enum ZoneManager {
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if (ZoneManager.hotZone == null)
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return false;
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return (Bounds.collide(loc, ZoneManager.hotZone.getBounds()) == true);
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return (Bounds.collide(loc, ZoneManager.hotZone.bounds) == true);
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}
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public static Zone getSeaFloor() {
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@@ -182,7 +182,7 @@ public enum ZoneManager {
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public static final void populateWorldZones(final Zone zone) {
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int loadNum = zone.getLoadNum();
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int loadNum = zone.loadNum;
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// Zones are added to separate
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// collections for quick access
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@@ -194,12 +194,12 @@ public enum ZoneManager {
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}
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if (zone.isPlayerCity()) {
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if (zone.isPlayerCity) {
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addPlayerCityZone(zone);
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return;
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}
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if (zone.isNPCCity())
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if (zone.isNPCCity)
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addNPCCityZone(zone);
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}
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@@ -209,12 +209,12 @@ public enum ZoneManager {
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}
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private static void addNPCCityZone(final Zone zone) {
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zone.setNPCCity(true);
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zone.isNPCCity = true;
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ZoneManager.npcCityZones.add(zone);
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}
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public static final void addPlayerCityZone(final Zone zone) {
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zone.setPlayerCity(true);
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zone.isPlayerCity = true;
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ZoneManager.playerCityZones.add(zone);
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}
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@@ -250,7 +250,7 @@ public enum ZoneManager {
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public static final boolean validHotZone(Zone zone) {
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if (zone.getSafeZone() == (byte) 1)
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if (zone.peaceZone == (byte) 1)
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return false; // no safe zone hotzones// if (this.hotzone == null)
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if (zone.getNodes().isEmpty())
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@@ -298,14 +298,14 @@ public enum ZoneManager {
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// Top left corner of zone is calculated in world space by the center and it's extents.
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zoneOrigin = new Vector2f(serverZone.getLoc().x, serverZone.getLoc().z);
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zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.getBounds().getHalfExtents().x, serverZone.getBounds().getHalfExtents().y));
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zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.bounds.getHalfExtents().x, serverZone.bounds.getHalfExtents().y));
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// Local coordinate in world space translated to an offset from the calculated zone origin.
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localCoords = new Vector2f(worldVector.x, worldVector.z);
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localCoords = localCoords.subtract(zoneOrigin);
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localCoords.setY((serverZone.getBounds().getHalfExtents().y * 2) - localCoords.y);
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localCoords.setY((serverZone.bounds.getHalfExtents().y * 2) - localCoords.y);
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// TODO : Make sure this value does not go outside the zone's bounds.
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@@ -387,8 +387,8 @@ public enum ZoneManager {
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currentZone = ZoneManager.findSmallestZone(worldLoc);
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if (currentZone.isPlayerCity())
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return City.getCity(currentZone.getPlayerCityUUID());
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if (currentZone.isPlayerCity)
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return City.getCity(currentZone.playerCityID);
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return null;
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}
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@@ -420,7 +420,7 @@ public enum ZoneManager {
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if (zone.isContinent())
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continue;
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if (Bounds.collide(treeBounds, zone.getBounds(), 0.0f))
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if (Bounds.collide(treeBounds, zone.bounds, 0.0f))
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validLocation = false;
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}
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@@ -440,8 +440,8 @@ public enum ZoneManager {
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//not player city, must be npc city..
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if (!zone.isPlayerCity())
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zone.setNPCCity(true);
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if (!zone.isPlayerCity)
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zone.isNPCCity = true;
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if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
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@@ -461,15 +461,15 @@ public enum ZoneManager {
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// Seafloor
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if (zone.getParent() == null)
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if (zone.parent == null)
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return worldAlttitude;
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Zone parentZone = zone.getParent();
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Zone parentZone = zone.parent;
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// Children of seafloor
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if (parentZone.getParent() == null)
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return worldAlttitude + zone.getYCoord();
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if (parentZone.parent == null)
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return worldAlttitude + zone.yCoord;
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// return height from heightmap engine at zone location
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@@ -477,7 +477,7 @@ public enum ZoneManager {
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// Add zone offset to value
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worldAlttitude += zone.getYCoord();
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worldAlttitude += zone.yCoord;
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return worldAlttitude;
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}
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@@ -487,6 +487,6 @@ public enum ZoneManager {
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float localAltitude = HeightMap.getWorldHeight(currentLoc);
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Zone zone = findSmallestZone(currentLoc);
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return localAltitude < zone.getSeaLevel();
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return localAltitude < zone.seaLevel;
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}
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}
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