diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java
index 99f7773a..ac2a0f47 100644
--- a/src/engine/objects/PlayerCharacter.java
+++ b/src/engine/objects/PlayerCharacter.java
@@ -4208,19 +4208,19 @@ public class PlayerCharacter extends AbstractCharacter {
 
         if (this.race.getName().equals("Saetor")) {
             if(this.skills.containsKey("Staff") == false){
-                CharacterSkill staffSkill = new CharacterSkill(SkillsBase.getFromCache("Staff"),this);
-                this.skills.put("Staff",staffSkill);
-                staffSkill.updateDatabase();
+                CharacterSkill newSkill = new CharacterSkill(SkillsBase.getFromCache("Staff"),this);
+                this.skills.put("Staff",newSkill);
+                newSkill.updateDatabase();
             }
             if(this.skills.containsKey("Staff Mastery") == false){
-                CharacterSkill staffSkill = new CharacterSkill(SkillsBase.getFromCache("Staff Mastery"),this);
-                this.skills.put("Staff Mastery",staffSkill);
-                staffSkill.updateDatabase();
+                CharacterSkill newSkill = new CharacterSkill(SkillsBase.getFromCache("Staff Mastery"),this);
+                this.skills.put("Staff Mastery",newSkill);
+                newSkill.updateDatabase();
             }
             if(this.skills.containsKey("Parry") == false){
-                CharacterSkill staffSkill = new CharacterSkill(SkillsBase.getFromCache("Parry"),this);
-                this.skills.put("Parry",staffSkill);
-                staffSkill.updateDatabase();
+                CharacterSkill newSkill = new CharacterSkill(SkillsBase.getFromCache("Parry"),this);
+                this.skills.put("Parry",newSkill);
+                newSkill.updateDatabase();
             }
         }
         //tell the player to applyBonuses because something has changed