diff --git a/src/engine/objects/City.java b/src/engine/objects/City.java
index a27b3e4f..e1b5f4a6 100644
--- a/src/engine/objects/City.java
+++ b/src/engine/objects/City.java
@@ -300,6 +300,8 @@ public class City extends AbstractWorldObject {
             //handle compiling of cities able to be teleported to for lore rule-set
             for (AbstractGameObject ago : worldCities.values()) {
                 City city = (City) ago;
+                if(city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
+                    continue; // cannot teleport to perdition or bastion
                 if (city.isNpc == 1 && city.getGuild().charter.equals(pc.guild.charter)) {
                     cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
                     continue;
@@ -405,6 +407,8 @@ public class City extends AbstractWorldObject {
             //handle compiling of cities able to be repledged to for lore rule-set
             for (AbstractGameObject ago : worldCities.values()) {
                 City city = (City) ago;
+                if(city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
+                    continue; // cannot repledge to perdition or bastion
                 if (city.isNpc == 1 && city.getGuild().charter.canJoin(playerCharacter)) {
                     cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
                     continue;