forked from MagicBane/Server
Start mobequip refactor
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@@ -214,16 +214,16 @@ public class Account extends AbstractGameObject {
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}
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//dupe check
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if (!item.validForInventory(origin, player, player.getCharItemManager()))
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if (!item.validForInventory(origin, player, player.charItemManager))
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return;
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if (item.containerType == Enum.ItemContainerType.INVENTORY && player.getCharItemManager().isVaultOpen()) {
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if (!player.getCharItemManager().hasRoomVault(item.template.item_wt)) {
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if (item.containerType == Enum.ItemContainerType.INVENTORY && player.charItemManager.isVaultOpen()) {
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if (!player.charItemManager.hasRoomVault(item.template.item_wt)) {
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ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "There is no room in your vault.");
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return;
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}
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if (player.getCharItemManager().moveItemToVault(item)) {
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if (player.charItemManager.moveItemToVault(item)) {
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this.vault.add(item);
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dispatch = Dispatch.borrow(player, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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@@ -245,7 +245,7 @@ public class Account extends AbstractGameObject {
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return;
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}
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CharacterItemManager itemManager = player.getCharItemManager();
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CharacterItemManager itemManager = player.charItemManager;
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if (itemManager == null) {
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ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Can't find your item manager.");
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@@ -300,7 +300,7 @@ public class Account extends AbstractGameObject {
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if (npc == null)
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return;
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CharacterItemManager itemManager = player.getCharItemManager();
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CharacterItemManager itemManager = player.charItemManager;
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if (itemManager == null)
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return;
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@@ -347,7 +347,7 @@ public class Account extends AbstractGameObject {
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if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault"))
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return;
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CharacterItemManager itemManager = player.getCharItemManager();
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CharacterItemManager itemManager = player.charItemManager;
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if (itemManager == null)
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return;
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