forked from MagicBane/Server
better DS application
This commit is contained in:
@@ -4804,26 +4804,28 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
this.safeZone = this.isInSafeZone();
|
||||
|
||||
if(this.isBoxed == false){
|
||||
this. isBoxed = checkIfBoxed(this);
|
||||
}
|
||||
|
||||
if(this.isBoxed && this.containsEffect(1672601862) == false) {//Deathshroud
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}
|
||||
//if(this.isBoxed && this.containsEffect(429611355) == false) {//pathfinding
|
||||
// PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 429611355, 40, false);
|
||||
//}
|
||||
if(this.isEnteredWorld() && this.isActive() && this.getLevel() < 10){
|
||||
this.setLevel((short) 10);
|
||||
boolean hasConc = false;
|
||||
for(Item i : this.getCharItemManager().getInventory()){
|
||||
if(i.getItemBaseID() == 980066){
|
||||
hasConc = true;
|
||||
if(this.isEnteredWorld() && this.isActive()){
|
||||
if( this.getLevel() < 10) {
|
||||
this.setLevel((short) 10);
|
||||
boolean hasConc = false;
|
||||
for (Item i : this.getCharItemManager().getInventory()) {
|
||||
if (i.getItemBaseID() == 980066) {
|
||||
hasConc = true;
|
||||
}
|
||||
}
|
||||
if (!hasConc) {
|
||||
ItemFactory.fillInventory(this, 980066, 1);
|
||||
}
|
||||
}
|
||||
if(!hasConc) {
|
||||
ItemFactory.fillInventory(this, 980066, 1);
|
||||
if(this.isBoxed == false){
|
||||
this. isBoxed = checkIfBoxed(this);
|
||||
}
|
||||
|
||||
if(this.isBoxed && this.containsEffect(1672601862) == false) {//Deathshroud
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user