From 75f54ae562e03ae6c795cc3d11c2a082c5566746 Mon Sep 17 00:00:00 2001
From: FatBoy-DOTC <justin.chucksinsulating@gmail.com>
Date: Wed, 2 Aug 2023 20:06:46 -0500
Subject: [PATCH] normal loot and hotzone loot test

---
 src/engine/loot/LootManager.java | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/engine/loot/LootManager.java b/src/engine/loot/LootManager.java
index 91ac00d9..5e198ac5 100644
--- a/src/engine/loot/LootManager.java
+++ b/src/engine/loot/LootManager.java
@@ -89,11 +89,12 @@ public class LootManager {
                     GenerateGoldDrop(mob, bse, inHotzone);
                     break;
                 case "LOOT":
+                    GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
                     if (inHotzone) {
                         if (generalItemTables.containsKey(bse.lootTable + 1))
                             GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance,multiplier);//generate loot drop from hotzone table
-                         else
-                            GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
+                         //else
+                            //GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
                     }
                     break;
                 case "ITEM":