stop invisible player plague

This commit is contained in:
2025-03-15 23:41:31 -05:00
parent d96a2a8d25
commit 78911a0a21
+2 -2
View File
@@ -5219,7 +5219,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.isBoxed){
if(!this.title.equals(CharacterTitle.PVE)){
this.title = CharacterTitle.PVE;
InterestManager.setObjectDirty(this);
//InterestManager.setObjectDirty(this);
//InterestManager.reloadCharacter(this, false);
LoadCharacterMsg lcm = new LoadCharacterMsg(this, PlayerCharacter.hideNonAscii());
DispatchMessage.dispatchMsgToInterestArea(this,lcm,DispatchChannel.PRIMARY,MBServerStatics.CHARACTER_LOAD_RANGE,true,false);
@@ -5227,7 +5227,7 @@ public class PlayerCharacter extends AbstractCharacter {
}else {
if (!this.title.equals(CharacterTitle.NONE)) {
this.title = CharacterTitle.NONE;
InterestManager.setObjectDirty(this);
//InterestManager.setObjectDirty(this);
//InterestManager.reloadCharacter(this, false);
LoadCharacterMsg lcm = new LoadCharacterMsg(this, PlayerCharacter.hideNonAscii());
DispatchMessage.dispatchMsgToInterestArea(this,lcm,DispatchChannel.PRIMARY,MBServerStatics.CHARACTER_LOAD_RANGE,true,false);