From 7ed0b8a052a3d0bf144cab4a6610737dcba7b7ea Mon Sep 17 00:00:00 2001
From: FatBoy-DOTC <justin.chucksinsulating@gmail.com>
Date: Sun, 30 Apr 2023 13:03:41 -0500
Subject: [PATCH] wall archers given BehaviourType in initializeMob

---
 src/engine/objects/Mob.java | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/engine/objects/Mob.java b/src/engine/objects/Mob.java
index abe71aa8..b328da32 100644
--- a/src/engine/objects/Mob.java
+++ b/src/engine/objects/Mob.java
@@ -916,7 +916,7 @@ public class Mob extends AbstractIntelligenceAgent {
         this.charItemManager.load();
 
         //load AI for general mobs.
-
+        if(this.contract != null && NPC.ISWallArcher(this.contract)) this.BehaviourType = MobBehaviourType.GuardWallArcher;
         if (isPet || isSiege || (isGuard && this.contract == null)) this.currentID = (--Mob.staticID);
         else this.currentID = this.dbID;