mele attack null checks

This commit is contained in:
2025-02-26 07:28:27 -06:00
parent 755d89ebe0
commit 81b60cd269
@@ -692,6 +692,9 @@ public enum CombatManager {
} else {
AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {