forked from MagicBane/Server
r8 hotzones loot manager
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@@ -2,14 +2,15 @@ package engine.gameManager;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.HotzoneChangeMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.Guild;
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import engine.objects.Mob;
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import engine.objects.Zone;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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import java.util.Random;
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import java.util.concurrent.ThreadLocalRandom;
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public class HotzoneManager {
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@@ -55,7 +56,101 @@ public class HotzoneManager {
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created.runAfterLoad();
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WorldGrid.addObject(created,created.bindLoc.x,created.bindLoc.z);
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created.teleport(created.bindLoc);
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created.BehaviourType = Enum.MobBehaviourType.Aggro;
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hotzoneMob = created;
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HellgateManager.SpecialLootHandler(created,true,true);
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for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
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HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
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Dispatch dispatch = Dispatch.borrow(player, hcm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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}
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public static void GenerateHotzoneEpicLoot(Mob mob){
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mob.getCharItemManager().clearInventory();
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Random random = new Random();
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int roll = random.nextInt(100);
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int itemId;
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ItemBase runeBase;
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if(roll >= 90){
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//35 or 40
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roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
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itemId = HellgateManager.static_rune_ids_high.get(0);
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try {
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itemId = HellgateManager.static_rune_ids_high.get(roll);
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} catch (Exception e) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(mob, runeBase, true);
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if (rune != null)
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mob.getCharItemManager().addItemToInventory(rune);
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}
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}else if (roll >= 76 && roll <= 89){
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//30,35 or 40
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roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
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itemId = HellgateManager.static_rune_ids_mid.get(0);
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try {
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itemId = HellgateManager.static_rune_ids_mid.get(roll);
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} catch (Exception e) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(mob, runeBase, true);
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if (rune != null)
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mob.getCharItemManager().addItemToInventory(rune);
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}
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}else{
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//5-30
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roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
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itemId = HellgateManager.static_rune_ids_low.get(0);
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try {
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itemId = HellgateManager.static_rune_ids_low.get(roll);
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} catch (Exception e) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(mob, runeBase, true);
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if (rune != null)
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mob.getCharItemManager().addItemToInventory(rune);
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}
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}
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if(roll >= 95){
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//glass
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int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
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if(glassRoll < 5){
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int glassID = LootManager.rollRandomItem(126);
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ItemBase glassItem = ItemBase.getItemBase(glassID);
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if (glassItem != null) {
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MobLoot glass = new MobLoot(mob, glassItem, true);
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if (glass != null)
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mob.getCharItemManager().addItemToInventory(glass);
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}
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}
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}
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//guard captain
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roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
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itemId = LootManager.racial_guard_uuids.get(0);
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try {
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itemId = LootManager.racial_guard_uuids.get(roll);
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} catch (Exception e) {
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}
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runeBase = ItemBase.getItemBase(itemId);
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if (runeBase != null) {
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MobLoot rune = new MobLoot(mob, runeBase, true);
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if (rune != null)
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mob.getCharItemManager().addItemToInventory(rune);
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}
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}
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}
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