forked from MagicBane/Server
Method inlined
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@@ -897,7 +897,7 @@ public class Mob extends AbstractIntelligenceAgent {
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this.setCombatTarget(null);
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this.hasLoot = false;
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ZoneManager.getSeaFloor().zoneMobSet.remove(this);
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ZoneManager.seaFloor.zoneMobSet.remove(this);
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try {
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this.clearEffects();
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@@ -310,7 +310,7 @@ public class Zone extends AbstractGameObject {
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public boolean isContinent() {
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if (this.equals(ZoneManager.getSeaFloor()))
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if (this.equals(ZoneManager.seaFloor))
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return false;
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if (this.getNodes().isEmpty())
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@@ -319,7 +319,7 @@ public class Zone extends AbstractGameObject {
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if (this.getNodes().get(0).isMacroZone())
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return true;
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return this.parent.equals(ZoneManager.getSeaFloor());
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return this.parent.equals(ZoneManager.seaFloor);
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}
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public void setHash() {
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