DispatchManager is now an official manager singleton.

This commit is contained in:
2024-05-12 13:14:42 -04:00
parent ff17cacda7
commit 96ba17f67a
160 changed files with 642 additions and 718 deletions
+8 -8
View File
@@ -11,10 +11,10 @@ package engine.objects;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.DispatchManager;
import engine.loot.WorkOrder;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.server.MBServerStatics;
@@ -111,7 +111,7 @@ public class Warehouse {
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(playerCharacter, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) {
@@ -157,7 +157,7 @@ public class Warehouse {
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(playerCharacter, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
public static void warehouseLock(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) {
@@ -198,7 +198,7 @@ public class Warehouse {
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(playerCharacter, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else
warehouse.locked.add(resourceType);
@@ -215,7 +215,7 @@ public class Warehouse {
vrm.setWarehouseBuilding(warehouseBuilding);
vrm.configure();
dispatch = Dispatch.borrow(playerCharacter, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else
warehouse.locked.remove(resourceType);
@@ -279,7 +279,7 @@ public class Warehouse {
UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
itemMan.updateInventory();
@@ -464,7 +464,7 @@ public class Warehouse {
UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
itemMan.updateInventory();
} else {
@@ -537,7 +537,7 @@ public class Warehouse {
UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter);
ugm.configure();
Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
itemMan.updateInventory();
} else {