Zerg multiplier reduction method

This commit is contained in:
2024-03-01 19:15:27 -06:00
parent 6a4e0e32cc
commit 9b555c0259
7 changed files with 45 additions and 21 deletions
+2 -2
View File
@@ -811,8 +811,8 @@ public enum CombatManager {
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)ac).ZergMultiplier;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ZergManager.getReducedZergMultiplier((PlayerCharacter)ac,(PlayerCharacter)target);
}
float d = 0f;