forked from MagicBane/Server
Project cleanup pre merge.
This commit is contained in:
@@ -19,280 +19,272 @@ import engine.net.client.Protocol;
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public class PerformActionMsg extends ClientNetMsg {
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protected int powerUsedID;
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protected int numTrains;
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protected int sourceType;
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protected int sourceID;
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protected int targetType;
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protected int targetID;
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protected int powerUsedID;
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protected int numTrains;
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protected int sourceType;
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protected int sourceID;
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protected int targetType;
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protected int targetID;
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protected float targetX;
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protected float targetY;
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protected float targetZ;
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protected int unknown04; //1, 2, 6
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protected int unknown05;
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protected float targetX;
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protected float targetY;
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protected float targetZ;
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protected int unknown04; //1, 2, 6
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protected int unknown05;
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protected int realTrains; //not serialized. Used for mob AI tracking.
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protected int realTrains; //not serialized. Used for mob AI tracking.
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/**
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* This is the general purpose constructor.
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*/
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public PerformActionMsg() {
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super(Protocol.POWER);
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}
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public PerformActionMsg(int powerUsedID, int numTrains, int sourceType, int sourceID, int targetType, int targetID, float targetX, float targetY, float targetZ, int unknown04, int unknown05) {
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super(Protocol.POWER);
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this.powerUsedID = powerUsedID;
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this.numTrains = numTrains;
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this.sourceType = sourceType;
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this.sourceID = sourceID;
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this.targetType = targetType;
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this.targetID = targetID;
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this.targetX = targetX;
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this.targetY = targetY;
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this.targetZ = targetZ;
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this.unknown04 = unknown04;
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this.unknown05 = unknown05;
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this.realTrains = this.numTrains;
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}
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public PerformActionMsg(PerformActionMsg msg) {
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super(Protocol.POWER);
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this.powerUsedID = msg.powerUsedID;
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this.numTrains = msg.numTrains;
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this.sourceType = msg.sourceType;
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this.sourceID = msg.sourceID;
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this.targetType = msg.targetType;
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this.targetID = msg.targetID;
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this.targetX = msg.targetX;
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this.targetY = msg.targetY;
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this.targetZ = msg.targetZ;
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this.unknown04 = msg.unknown04;
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this.unknown05 = msg.unknown05;
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this.realTrains = msg.realTrains;
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public PerformActionMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.POWER, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.powerUsedID);
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writer.putInt(this.numTrains);
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writer.putInt(this.sourceType);
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writer.putInt(this.sourceID);
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writer.putInt(this.targetType);
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writer.putInt(this.targetID);
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writer.putFloat(this.targetX);
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writer.putFloat(this.targetY);
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writer.putFloat(this.targetZ);
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writer.putInt(this.unknown04);
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writer.putInt(this.unknown05);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.powerUsedID = reader.getInt();
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this.numTrains = reader.getInt();
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this.sourceType = reader.getInt();
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this.sourceID = reader.getInt();
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this.targetType = reader.getInt();
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this.targetID = reader.getInt();
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this.targetX = reader.getFloat();
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this.targetY = reader.getFloat();
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this.targetZ = reader.getFloat();
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this.unknown04 = reader.getInt();
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this.unknown05 = reader.getInt(); //2=FailToCast, 3=Miss, 4=Dodge, 5=Immune, 6=resisted, 7=targetDead, 8=PowerInterupted, 9=NoValidTargets, 10=NotBeenGrantedPower
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this.realTrains = this.numTrains;
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}
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/**
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* @return the powerUsedID
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*/
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public int getPowerUsedID() {
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return powerUsedID;
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}
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/**
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* @param powerUsedID
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* the powerUsedID to set
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*/
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public void setPowerUsedID(int powerUsedID) {
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this.powerUsedID = powerUsedID;
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}
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/**
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* @return the numTrains
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*/
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public int getNumTrains() {
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return numTrains;
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}
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/**
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* @param numTrains
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* the numTrains to set
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*/
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public void setNumTrains(int numTrains) {
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this.numTrains = numTrains;
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}
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/**
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* @return the sourceType
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*/
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public int getSourceType() {
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return sourceType;
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}
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/**
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* @param sourceType
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* the sourceType to set
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*/
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public void setSourceType(int sourceType) {
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this.sourceType = sourceType;
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}
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/**
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* @return the sourceID
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*/
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public int getSourceID() {
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return sourceID;
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}
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/**
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* @param sourceID
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* the sourceID to set
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*/
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public void setSourceID(int sourceID) {
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this.sourceID = sourceID;
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}
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/**
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* @return the targetType
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*/
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public int getTargetType() {
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return targetType;
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}
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/**
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* @param targetType
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* the targetType to set
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*/
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public void setTargetType(int targetType) {
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this.targetType = targetType;
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}
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/**
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* @return the targetID
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*/
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public int getTargetID() {
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return targetID;
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}
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/**
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* @param targetID
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* the targetID to set
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*/
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public void setTargetID(int targetID) {
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this.targetID = targetID;
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}
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/**
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* @return the unknown01
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*/
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public float getTargetX() {
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return targetX;
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}
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/**
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/**
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* This is the general purpose constructor.
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*/
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public void setTargetX(float targetX) {
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this.targetX = targetX;
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}
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public PerformActionMsg() {
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super(Protocol.POWER);
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}
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/**
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* @return the unknown02
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*/
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public float getTargetY() {
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return targetY;
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}
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public PerformActionMsg(int powerUsedID, int numTrains, int sourceType, int sourceID, int targetType, int targetID, float targetX, float targetY, float targetZ, int unknown04, int unknown05) {
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super(Protocol.POWER);
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this.powerUsedID = powerUsedID;
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this.numTrains = numTrains;
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this.sourceType = sourceType;
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this.sourceID = sourceID;
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this.targetType = targetType;
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this.targetID = targetID;
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this.targetX = targetX;
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this.targetY = targetY;
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this.targetZ = targetZ;
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this.unknown04 = unknown04;
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this.unknown05 = unknown05;
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public void setTargetY(float targetY) {
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this.targetY = targetY;
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}
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/**
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* @return the unknown03
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*/
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public float getTargetZ() {
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return targetZ;
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}
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this.realTrains = this.numTrains;
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}
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public void setTargetZ(float targetZ) {
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this.targetZ = targetZ;
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}
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public PerformActionMsg(PerformActionMsg msg) {
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super(Protocol.POWER);
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this.powerUsedID = msg.powerUsedID;
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this.numTrains = msg.numTrains;
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this.sourceType = msg.sourceType;
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this.sourceID = msg.sourceID;
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this.targetType = msg.targetType;
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this.targetID = msg.targetID;
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this.targetX = msg.targetX;
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this.targetY = msg.targetY;
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this.targetZ = msg.targetZ;
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this.unknown04 = msg.unknown04;
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this.unknown05 = msg.unknown05;
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this.realTrains = msg.realTrains;
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}
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public void setTargetLoc(Vector3f targetLoc) {
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this.targetX = targetLoc.x;
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this.targetY = targetLoc.y;
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this.targetZ = targetLoc.z;
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public PerformActionMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.POWER, origin, reader);
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}
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public Vector3fImmutable getTargetLoc() {
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return new Vector3fImmutable(this.targetX, this.targetY, this.targetZ);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.powerUsedID);
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writer.putInt(this.numTrains);
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/**
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* @return the unknown04
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*/
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public int getUnknown04() {
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return unknown04;
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}
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writer.putInt(this.sourceType);
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writer.putInt(this.sourceID);
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writer.putInt(this.targetType);
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writer.putInt(this.targetID);
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/**
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* @param unknown04
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* the unknown04 to set
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*/
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public void setUnknown04(int unknown04) {
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this.unknown04 = unknown04;
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}
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writer.putFloat(this.targetX);
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writer.putFloat(this.targetY);
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writer.putFloat(this.targetZ);
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writer.putInt(this.unknown04);
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writer.putInt(this.unknown05);
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}
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/**
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* @return the unknown05
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*/
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public int getUnknown05() {
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return unknown05;
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.powerUsedID = reader.getInt();
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this.numTrains = reader.getInt();
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this.sourceType = reader.getInt();
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this.sourceID = reader.getInt();
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this.targetType = reader.getInt();
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this.targetID = reader.getInt();
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/**
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* @param unknown05
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* the unknown05 to set
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*/
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public void setUnknown05(int unknown05) {
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this.unknown05 = unknown05;
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}
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this.targetX = reader.getFloat();
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this.targetY = reader.getFloat();
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this.targetZ = reader.getFloat();
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this.unknown04 = reader.getInt();
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this.unknown05 = reader.getInt(); //2=FailToCast, 3=Miss, 4=Dodge, 5=Immune, 6=resisted, 7=targetDead, 8=PowerInterupted, 9=NoValidTargets, 10=NotBeenGrantedPower
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this.realTrains = this.numTrains;
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}
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public int getRealTrains() {
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return this.realTrains;
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}
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/**
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* @return the powerUsedID
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*/
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public int getPowerUsedID() {
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return powerUsedID;
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}
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/**
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* @param powerUsedID the powerUsedID to set
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*/
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public void setPowerUsedID(int powerUsedID) {
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this.powerUsedID = powerUsedID;
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}
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/**
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* @return the numTrains
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*/
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public int getNumTrains() {
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return numTrains;
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}
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/**
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* @param numTrains the numTrains to set
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*/
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public void setNumTrains(int numTrains) {
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this.numTrains = numTrains;
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}
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/**
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* @return the sourceType
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*/
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public int getSourceType() {
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return sourceType;
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}
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/**
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* @param sourceType the sourceType to set
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*/
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public void setSourceType(int sourceType) {
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this.sourceType = sourceType;
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}
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/**
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* @return the sourceID
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*/
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public int getSourceID() {
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return sourceID;
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}
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/**
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* @param sourceID the sourceID to set
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*/
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public void setSourceID(int sourceID) {
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this.sourceID = sourceID;
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}
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/**
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* @return the targetType
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*/
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public int getTargetType() {
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return targetType;
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}
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/**
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* @param targetType the targetType to set
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*/
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public void setTargetType(int targetType) {
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this.targetType = targetType;
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}
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/**
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* @return the targetID
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*/
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public int getTargetID() {
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return targetID;
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}
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/**
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* @param targetID the targetID to set
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*/
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public void setTargetID(int targetID) {
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this.targetID = targetID;
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}
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/**
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* @return the unknown01
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*/
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public float getTargetX() {
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return targetX;
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}
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/**
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*
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*/
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public void setTargetX(float targetX) {
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this.targetX = targetX;
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}
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/**
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* @return the unknown02
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*/
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public float getTargetY() {
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return targetY;
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}
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public void setTargetY(float targetY) {
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this.targetY = targetY;
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}
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/**
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* @return the unknown03
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*/
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public float getTargetZ() {
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return targetZ;
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}
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public void setTargetZ(float targetZ) {
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this.targetZ = targetZ;
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}
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public Vector3fImmutable getTargetLoc() {
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return new Vector3fImmutable(this.targetX, this.targetY, this.targetZ);
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}
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public void setTargetLoc(Vector3f targetLoc) {
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this.targetX = targetLoc.x;
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this.targetY = targetLoc.y;
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this.targetZ = targetLoc.z;
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}
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/**
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* @return the unknown04
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*/
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public int getUnknown04() {
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return unknown04;
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}
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/**
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* @param unknown04 the unknown04 to set
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*/
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public void setUnknown04(int unknown04) {
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this.unknown04 = unknown04;
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}
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/**
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* @return the unknown05
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*/
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public int getUnknown05() {
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return unknown05;
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}
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/**
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* @param unknown05 the unknown05 to set
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*/
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public void setUnknown05(int unknown05) {
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this.unknown05 = unknown05;
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}
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public int getRealTrains() {
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return this.realTrains;
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}
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}
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Reference in New Issue
Block a user