forked from MagicBane/Server
Project cleanup pre merge.
This commit is contained in:
@@ -19,87 +19,86 @@ import engine.net.client.Protocol;
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public class RepairBuildingMsg extends ClientNetMsg {
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private int type;
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private int buildingID;
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private int maxHP;
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private int missingHealth;
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private int strongBox;
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private int repairCost;
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private int type;
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private int buildingID;
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private int maxHP;
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private int missingHealth;
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private int strongBox;
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private int repairCost;
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public RepairBuildingMsg(int buildingID, int maxHP, int missingHealth, int repairCost, int strongBox) {
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super(Protocol.REPAIRBUILDING);
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this.buildingID = buildingID;
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this.maxHP = maxHP;
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this.missingHealth = missingHealth;
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this.repairCost = repairCost;
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this.strongBox = strongBox;
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}
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public RepairBuildingMsg(int buildingID, int maxHP, int missingHealth,int repairCost,int strongBox) {
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super(Protocol.REPAIRBUILDING);
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this.buildingID = buildingID;
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this.maxHP = maxHP;
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this.missingHealth = missingHealth;
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this.repairCost = repairCost;
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this.strongBox = strongBox;
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}
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public RepairBuildingMsg() {
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super(Protocol.REPAIRBUILDING);
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}
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public RepairBuildingMsg() {
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super(Protocol.REPAIRBUILDING);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public RepairBuildingMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.REPAIRBUILDING, origin, reader);
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}
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//CALL THIS AFTER SANITY CHECKS AND BEFORE UPDATING HEALTH/GOLD.
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public RepairBuildingMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.REPAIRBUILDING, origin, reader);
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}
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//CALL THIS AFTER SANITY CHECKS AND BEFORE UPDATING HEALTH/GOLD.
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.type = reader.getInt();
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reader.getInt(); //Building Type
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this.buildingID = reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.type = reader.getInt();
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reader.getInt(); //Building Type
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this.buildingID = reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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reader.getInt();
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}
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}
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// Precache and configure this message before we serialize it
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// Precache and configure this message before we serialize it
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) throws SerializationException {
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writer.putInt(0);
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writer.putInt(GameObjectType.Building.ordinal());
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writer.putInt(this.buildingID);
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writer.putInt(this.maxHP);
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writer.putInt(this.strongBox);
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writer.putInt(0); //?
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writer.putInt(this.repairCost);
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writer.putInt(this.missingHealth);
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) throws SerializationException {
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writer.putInt(0);
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writer.putInt(GameObjectType.Building.ordinal());
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writer.putInt(this.buildingID);
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writer.putInt(this.maxHP);
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writer.putInt(this.strongBox);
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writer.putInt(0); //?
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writer.putInt(this.repairCost);
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writer.putInt(this.missingHealth);
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}
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}
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public int getBuildingID() {
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return buildingID;
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}
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public int getBuildingID() {
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return buildingID;
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}
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public void setBuildingID(int buildingID) {
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this.buildingID = buildingID;
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}
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public void setBuildingID(int buildingID) {
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this.buildingID = buildingID;
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}
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public int getType() {
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return type;
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}
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public int getType() {
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return type;
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}
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}
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