Project cleanup pre merge.

This commit is contained in:
2023-07-15 09:23:48 -04:00
parent 134b651df8
commit 9bbdef224d
747 changed files with 99704 additions and 101200 deletions
@@ -21,81 +21,81 @@ import engine.objects.AbstractGameObject;
public class ClientAdminCommandMsg extends ClientNetMsg {
private int msgType;
private String msgCommand;
private long senderCompID;
private int targetType;
private int targetUUID;
private Vector3f location;
private AbstractGameObject target;
private int msgType;
private String msgCommand;
private long senderCompID;
private int targetType;
private int targetUUID;
private Vector3f location;
private AbstractGameObject target;
/**
* This is the general purpose constructor.
*/
public ClientAdminCommandMsg() {
super(Protocol.CLIENTADMINCOMMAND);
}
/**
* This is the general purpose constructor.
*/
public ClientAdminCommandMsg() {
super(Protocol.CLIENTADMINCOMMAND);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public ClientAdminCommandMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.CLIENTADMINCOMMAND, origin, reader);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public ClientAdminCommandMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.CLIENTADMINCOMMAND, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
// TODO implement Serialize()
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
// TODO implement Serialize()
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.msgType = reader.getInt();
this.msgCommand = reader.getString();
this.targetType = reader.getInt();
this.targetUUID = reader.getInt();
this.senderCompID = reader.getLong(); // always null??
this.location = new Vector3f(reader.getFloat(), reader.getFloat(), reader.getFloat());
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.msgType = reader.getInt();
this.msgCommand = reader.getString();
this.targetType = reader.getInt();
this.targetUUID = reader.getInt();
this.senderCompID = reader.getLong(); // always null??
this.location = new Vector3f(reader.getFloat(), reader.getFloat(), reader.getFloat());
if (targetUUID != 0)
target = DbManager.getObject(GameObjectType.values()[this.targetType], this.targetUUID);
}
if (targetUUID != 0)
target = DbManager.getObject(GameObjectType.values()[this.targetType], this.targetUUID);
}
/**
* @return the msgCommand
*/
public String getMsgCommand() {
return msgCommand;
}
/**
* @return the msgCommand
*/
public String getMsgCommand() {
return msgCommand;
}
/**
* @return the targetUUID
*/
public int getTargetUUID() {
return targetUUID;
}
/**
* @return the targetUUID
*/
public int getTargetUUID() {
return targetUUID;
}
/**
* @return the location
*/
public Vector3f getLocation() {
return location;
}
/**
* @return the location
*/
public Vector3f getLocation() {
return location;
}
/**
* @return the target
*/
public AbstractGameObject getTarget() {
return target;
}
/**
* @return the target
*/
public AbstractGameObject getTarget() {
return target;
}
}