From a9ca96bf968dd7e087a444835d66a5c39432ea6a Mon Sep 17 00:00:00 2001
From: FatBoy-DOTC <justin.chucksinsulating@gmail.com>
Date: Tue, 25 Feb 2025 20:07:53 -0600
Subject: [PATCH] glass items can only ever take 1 point of damage

---
 src/engine/objects/CharacterItemManager.java | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/engine/objects/CharacterItemManager.java b/src/engine/objects/CharacterItemManager.java
index d381c6a9..92e19d22 100644
--- a/src/engine/objects/CharacterItemManager.java
+++ b/src/engine/objects/CharacterItemManager.java
@@ -2448,6 +2448,9 @@ public class CharacterItemManager {
     public void damageItem(Item item, int amount) {
         if (item == null || amount < 1 || amount > 5)
             return;
+        if(item.getItemBase().isGlass()){
+            amount = 1;
+        }
 
         //verify the item is equipped by this player
         int slot = item.getEquipSlot();