From b48d294ecaa7a7fd37b099f442944669f83e6209 Mon Sep 17 00:00:00 2001
From: FatBoy-DOTC <justin.chucksinsulating@gmail.com>
Date: Sun, 23 Feb 2025 16:40:41 -0600
Subject: [PATCH] update XP scale

---
 src/engine/gameManager/PowersManager.java | 6 ++++--
 src/engine/objects/PlayerCombatStats.java | 2 +-
 2 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/src/engine/gameManager/PowersManager.java b/src/engine/gameManager/PowersManager.java
index 88f89933..ad9c6acf 100644
--- a/src/engine/gameManager/PowersManager.java
+++ b/src/engine/gameManager/PowersManager.java
@@ -831,7 +831,6 @@ public enum PowersManager {
         if (playerCharacter == null || msg == null)
             return;
 
-
         //handle sprint for bard sprint
         if(msg.getPowerUsedID() == 429005674){
             msg.setPowerUsedID(429611355);
@@ -857,7 +856,7 @@ public enum PowersManager {
         if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
             PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
             if (msg.getPowerUsedID() == 429601664)
-                if(target.getPromotionClassID() != 2516)
+                if(target.getPromotionClassID() != 2516)//templar
                     PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
         }
 
@@ -902,6 +901,9 @@ public enum PowersManager {
             return;
         }
 
+        if(pb.targetSelf)
+            msg.setTargetID(playerCharacter.getObjectUUID());
+
         int trains = msg.getNumTrains();
 
         // verify player is not stunned or power type is blocked
diff --git a/src/engine/objects/PlayerCombatStats.java b/src/engine/objects/PlayerCombatStats.java
index 9f0ca37b..189cd8d0 100644
--- a/src/engine/objects/PlayerCombatStats.java
+++ b/src/engine/objects/PlayerCombatStats.java
@@ -1061,7 +1061,7 @@ public class PlayerCombatStats {
 
         if (pc.level >= 26 && pc.level <= 75)
         {
-            mod = 0.10f - (0.001f * (pc.level - 25));
+            mod = 0.10f - (0.001f * (pc.level - 24));
         }
         else if (pc.level > 75)
         {