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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.exception.SerializationException;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.*;
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public class UpdateObjectMsg extends ClientNetMsg {
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private int msgType;
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private AbstractWorldObject ago;
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public UpdateObjectMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.UPDATEOBJECT, origin, reader);
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}
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public UpdateObjectMsg() {
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super(Protocol.UPDATEOBJECT);
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}
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public UpdateObjectMsg(AbstractWorldObject ago,int type) {
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super(Protocol.UPDATEOBJECT);
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if (ago == null)
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return;
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this.msgType = type;
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this.ago = ago;
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) throws SerializationException {
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writer.putInt(this.msgType);
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switch (this.msgType){
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case 2:
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updateName(writer);
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break;
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case 3:
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updateRank(writer);
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break;
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case 4:
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derank(writer);
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break;
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case 5:
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updateGuild(writer);
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break;
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default:
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break;
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}
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}
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private void updateName(ByteBufferWriter writer){
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writer.putInt(ago.getObjectType().ordinal());
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writer.putInt(ago.getObjectUUID());
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writer.putString(ago.getName());
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writer.putInt(0);
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}
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private void updateRank(ByteBufferWriter writer){
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writer.putInt(ago.getObjectType().ordinal());
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writer.putInt(ago.getObjectUUID());
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writer.putFloat(ago.getHealthMax());
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writer.putFloat(ago.getCurrentHitpoints());
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writer.put((byte)1);
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writer.putInt(0);
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}
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private void updateGuild(ByteBufferWriter writer){
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writer.putInt(ago.getObjectType().ordinal());
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writer.putInt(ago.getObjectUUID());
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switch (ago.getObjectType()){
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case Building:
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Guild guild = ((Building)ago).getGuild();
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GuildTag._serializeForDisplay(guild.getGuildTag(),writer);
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GuildTag._serializeForDisplay(guild.getNation().getGuildTag(),writer);
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writer.putInt(0);
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break;
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default:
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break;
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}
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}
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private void derank(ByteBufferWriter writer){
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writer.putInt(0);
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writer.putInt(0);
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writer.put((byte)0);
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writer.putInt(ago.getObjectType().ordinal());
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writer.putInt(ago.getObjectUUID());
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writer.putInt(0);
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}
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public AbstractGameObject getAgo() {
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return ago;
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}
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}
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