From bc1ae9a2c976253d7037506321d9aaaa9c07cb79 Mon Sep 17 00:00:00 2001
From: MagicBot <MagicBot@magicbane.com>
Date: Sat, 11 May 2024 08:02:19 -0400
Subject: [PATCH] Minor cleanup

---
 src/engine/gameManager/BuildingManager.java | 81 ++++++---------------
 1 file changed, 24 insertions(+), 57 deletions(-)

diff --git a/src/engine/gameManager/BuildingManager.java b/src/engine/gameManager/BuildingManager.java
index 6131dc04..e38adabb 100644
--- a/src/engine/gameManager/BuildingManager.java
+++ b/src/engine/gameManager/BuildingManager.java
@@ -74,11 +74,10 @@ public enum BuildingManager {
 
         int numOfSlots = _slotLocations.get(building.meshUUID).size();
 
-        for (int i = numOfSlots; i > 0; i--) {
-
+        for (int i = numOfSlots; i > 0; i--)
             if (!building.getHirelings().containsValue(i))
                 return i;
-        }
+
         return -1;
     }
 
@@ -91,9 +90,8 @@ public enum BuildingManager {
 
         buildingLocation = _slotLocations.get(building.meshUUID).get(slot - 1); // array index
 
-        if (buildingLocation == null) {
+        if (buildingLocation == null)
             Logger.error("Invalid slot for building: " + building.getObjectUUID());
-        }
 
         return buildingLocation;
     }
@@ -113,6 +111,7 @@ public enum BuildingManager {
             return true;
 
         //individual friend.
+
         if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
             return true;
 
@@ -151,7 +150,6 @@ public enum BuildingManager {
         if (building == null)
             return false;
 
-
         if (building.getRank() == -1)
             return false;
 
@@ -161,10 +159,10 @@ public enum BuildingManager {
         //Somehow guild leader check fails? lets check if Player is true Guild GL.
         if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
             return true;
+
         if (!GuildStatusController.isGuildLeader(player.getGuildStatus()) && !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
             return false;
 
-
         return false;
 
     }
@@ -346,12 +344,9 @@ public enum BuildingManager {
 
             Mob hirelingMob = (Mob) hireling;
 
-            if (hirelingMob.parentZone != null) {
-                if (hirelingMob.parentZone.zoneMobSet.contains(hirelingMob)) {
+            if (hirelingMob.parentZone != null)
+                if (hirelingMob.parentZone.zoneMobSet.contains(hirelingMob))
                     hirelingMob.parentZone.zoneMobSet.remove(hireling);
-                }
-            }
-
         }
 
         if (hireling.getObjectType().equals(GameObjectType.NPC)) {
@@ -376,10 +371,8 @@ public enum BuildingManager {
             DbManager.MobQueries.DELETE_MOB((Mob) hireling);
         else
             DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
-
     }
 
-
     public static void cleanupHirelings(Building building) {
 
         // Early exit:  Cannot have hirelings in a building
@@ -391,22 +384,17 @@ public enum BuildingManager {
         // Remove all hirelings for destroyed buildings
 
         if (building.getRank() < 1) {
-
             for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
                 BuildingManager.removeHireling(building, slottedNPC);
-
             return;
         }
 
         // Delete hireling if building has deranked.
 
-        for (AbstractCharacter hireling : building.getHirelings().keySet()) {
-
+        for (AbstractCharacter hireling : building.getHirelings().keySet())
             if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
                 BuildingManager.removeHireling(building, hireling);
 
-        }
-
         refreshHirelings(building);
     }
 
@@ -438,6 +426,7 @@ public enum BuildingManager {
             return false;
 
         //lets pass true if player is owner anyway.
+
         if (building.getOwner().equals(player))
             return true;
 
@@ -453,21 +442,6 @@ public enum BuildingManager {
         return GuildStatusController.isGuildLeader(player.getGuildStatus()) || GuildStatusController.isInnerCouncil(player.getGuildStatus());
     }
 
-    //This is mainly used for Rolling and gold sharing between building and warehouse.
-
-    public static int GetWithdrawAmountForRolling(Building building, int cost) {
-
-        //all funds are available to roll.
-
-        if (cost <= GetAvailableGold(building))
-            return cost;
-
-        // cost is more than available gold, return available gold
-
-        return GetAvailableGold(building);
-
-    }
-
     public static int GetAvailableGold(Building building) {
 
         if (building.getStrongboxValue() == 0)
@@ -479,11 +453,6 @@ public enum BuildingManager {
         return building.getStrongboxValue() - building.reserve;
     }
 
-    public static int GetOverdraft(Building building, int cost) {
-        int availableGold = GetWithdrawAmountForRolling(building, cost);
-        return cost - availableGold;
-    }
-
     public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
 
         //Nation Members and Guild members are not hostile.
@@ -547,7 +516,7 @@ public enum BuildingManager {
 
         String pirateName = NPCManager.getPirateName(NpcID.getMobbaseID());
 
-        NPC npc = null;
+        NPC npc;
 
         npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
 
@@ -563,7 +532,7 @@ public enum BuildingManager {
 
     public static synchronized boolean addHireling(Building building, PlayerCharacter contractOwner, Zone zone, Contract contract, Item item) {
 
-        int rank = 1;
+        int rank;
 
         if (building.getBlueprintUUID() == 0)
             return false;
@@ -622,6 +591,7 @@ public enum BuildingManager {
         if (contract.getContractID() == 910) {
 
             //guard dog
+
             mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDCAPTAIN);
 
             if (mobile == null)
@@ -681,9 +651,7 @@ public enum BuildingManager {
         if (building.getOwner() == null)
             return false;
 
-
         return building.getOwner().getObjectUUID() == player.getObjectUUID();
-
     }
 
     public static float GetMissingHealth(Building building) {
@@ -695,6 +663,7 @@ public enum BuildingManager {
     }
 
     public static Regions GetRegion(Building building, float x, float y, float z) {
+
         if (building.getBounds() == null)
             return null;
 
@@ -702,17 +671,18 @@ public enum BuildingManager {
             return null;
 
         Regions currentRegion = null;
-        for (Regions region : building.getBounds().getRegions()) {
 
-            if (region.isPointInPolygon(new Vector3fImmutable(x, y, z))) {
+        for (Regions region : building.getBounds().getRegions()) {
+            if (region.isPointInPolygon(new Vector3fImmutable(x, y, z)))
                 if (y > (region.highLerp.y - 5))
                     currentRegion = region;
-            }
         }
+
         return currentRegion;
     }
 
     public static Regions GetRegion(Building building, int room, int level, float x, float z) {
+
         if (building.getBounds() == null)
             return null;
 
@@ -723,12 +693,12 @@ public enum BuildingManager {
 
             if (region.getLevel() != level)
                 continue;
+
             if (region.getRoom() != room)
                 continue;
 
-            if (region.isPointInPolygon(new Vector3fImmutable(x, 0, z))) {
+            if (region.isPointInPolygon(new Vector3fImmutable(x, 0, z)))
                 return region;
-            }
         }
         return null;
     }
@@ -740,11 +710,10 @@ public enum BuildingManager {
         if (building == null)
             return mbEnums.Ruins.getRandomRuin().getLocation();
 
-
         bindLoc = building.getLoc();
 
-
         float radius = Bounds.meshBoundsCache.get(building.getMeshUUID()).radius;
+
         if (building.getRank() == 8) {
             bindLoc = building.getStuckLocation();
             if (bindLoc != null)
@@ -797,7 +766,6 @@ public enum BuildingManager {
         int newMeshUUID;
         boolean success;
 
-
         // If this building has no blueprint then set rank and exit immediatly.
 
         if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
@@ -809,14 +777,14 @@ public enum BuildingManager {
         // Delete any upgrade jobs before doing anything else.  It won't quite work
         // if in a few lines we happen to delete this building.
 
-        JobContainer jc = building.getTimers().get("UPGRADE");
+        JobContainer jobContainer = building.getTimers().get("UPGRADE");
 
-        if (jc != null) {
-            if (!JobScheduler.getInstance().cancelScheduledJob(jc))
+        if (jobContainer != null) {
+            if (!JobScheduler.getInstance().cancelScheduledJob(jobContainer))
                 Logger.error("failed to cancel existing upgrade job.");
         }
 
-        // Attempt write to database, or delete the building
+        // Attempt to write to database or delete the building
         // if we are destroying it.
 
         if (rank == -1)
@@ -881,7 +849,6 @@ public enum BuildingManager {
 
             if (Bounds.collide(loc, building.getBounds()))
                 return building;
-
         }
         return null;
     }