From bc4222646d5afb10ad3371c2dfb1fc958dc7d208 Mon Sep 17 00:00:00 2001
From: FatBoy-DOTC <justin.chucksinsulating@gmail.com>
Date: Sun, 10 Sep 2023 14:12:01 -0500
Subject: [PATCH] combat target usage

---
 src/engine/net/client/handlers/MoveToPointHandler.java | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/src/engine/net/client/handlers/MoveToPointHandler.java b/src/engine/net/client/handlers/MoveToPointHandler.java
index 18076967..1d700cfe 100644
--- a/src/engine/net/client/handlers/MoveToPointHandler.java
+++ b/src/engine/net/client/handlers/MoveToPointHandler.java
@@ -33,12 +33,11 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
         if (pc == null)
             return false;
 
-        AbstractWorldObject target;
+        AbstractWorldObject target = pc.combatTarget;
         Enum.GameObjectType targetType;
 
-        targetType = Enum.GameObjectType.values()[msg.getTargetType()];
-        if(targetType != null) {
-            switch (targetType) {
+        if(target != null) {
+            switch (target.getObjectType()) {
                 case Building:
                     target = BuildingManager.getBuilding(msg.getTargetID());
                     if (target == null)