diff --git a/src/engine/gameManager/CombatManager.java b/src/engine/gameManager/CombatManager.java
index a5c15fb6..53c6254d 100644
--- a/src/engine/gameManager/CombatManager.java
+++ b/src/engine/gameManager/CombatManager.java
@@ -159,7 +159,8 @@ public enum CombatManager {
 
             attackRange += 4; // need to add 4 to the attack range to offset where the client stops short of legitimate range
 
-            if (attackRange > 15 && attacker.isMoving()) {
+            float distance = target.loc.distance(attacker.loc);
+            if (attackRange > 25 && attacker.isMoving()) {
                 //cannot shoot bow while moving;
                 return;
             }