forked from MagicBane/Server
Renamed class to not conflict with the java.lang version.
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@@ -1,7 +1,7 @@
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.mbEnums;
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import engine.mbEnums.GameObjectType;
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import engine.exception.MsgSendException;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.DbManager;
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@@ -142,7 +142,7 @@ public class UpgradeAssetMsgHandler extends AbstractClientMsgHandler {
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outMsg.setUnknown54(1);
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dispatch = Dispatch.borrow(player, outMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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} catch (Exception e) {
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PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
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