forked from MagicBane/Server
Renamed class to not conflict with the java.lang version.
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@@ -9,7 +9,7 @@
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package engine.objects;
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import engine.Enum;
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import engine.mbEnums;
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import engine.InterestManagement.Terrain;
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import engine.db.archive.DataWarehouse;
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import engine.gameManager.ZoneManager;
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@@ -106,8 +106,8 @@ public class Zone extends AbstractWorldObject {
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if (zone.playerCityUUID > 0) {
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writer.put((byte) 1); // Player City - True
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writer.putFloat(Enum.CityBoundsType.ZONE.halfExtents);
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writer.putFloat(Enum.CityBoundsType.ZONE.halfExtents);
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writer.putFloat(mbEnums.CityBoundsType.ZONE.halfExtents);
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writer.putFloat(mbEnums.CityBoundsType.ZONE.halfExtents);
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} else
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writer.put((byte) 0); // Player City - False
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@@ -165,8 +165,8 @@ public class Zone extends AbstractWorldObject {
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// stored within its template.
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if (this.template == null) {
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this.minor_radius = Enum.CityBoundsType.ZONE.halfExtents;
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this.major_radius = Enum.CityBoundsType.ZONE.halfExtents;
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this.minor_radius = mbEnums.CityBoundsType.ZONE.halfExtents;
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this.major_radius = mbEnums.CityBoundsType.ZONE.halfExtents;
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} else {
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this.minor_radius = this.template.minor_radius;
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this.major_radius = this.template.major_radius;
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@@ -312,7 +312,7 @@ public class Zone extends AbstractWorldObject {
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// Write hash to player character table
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DataWarehouse.writeHash(Enum.DataRecordType.ZONE, this.getObjectUUID());
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DataWarehouse.writeHash(mbEnums.DataRecordType.ZONE, this.getObjectUUID());
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}
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}
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