Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
@@ -9,9 +9,9 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.gameManager.SessionManager;
import engine.jobs.AbstractEffectJob;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.objects.*;
import engine.powers.ActionsBase;
@@ -30,7 +30,7 @@ public class InvisibleEffectModifier extends AbstractEffectModifier {
@Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
if (awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (awo.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) awo;
if (effect == null)
@@ -70,7 +70,7 @@ public class InvisibleEffectModifier extends AbstractEffectModifier {
bonus.updateIfHigher(this, (float) trains);
//remove pets
if (ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
if (ac.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
((PlayerCharacter) ac).dismissPet();
}