forked from MagicBane/Server
Renamed class to not conflict with the java.lang version.
This commit is contained in:
@@ -18,7 +18,7 @@ package engine.workthreads;
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* next reboot.
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*/
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import engine.Enum;
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import engine.mbEnums;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.GuildManager;
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@@ -63,7 +63,7 @@ public class DestroyCityThread implements Runnable {
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//Successful Update of guild
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formerGuild.setGuildState(engine.Enum.GuildState.Errant);
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formerGuild.setGuildState(mbEnums.GuildState.Errant);
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formerGuild.setNation(null);
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formerGuild.setCityUUID(0);
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GuildManager.updateAllGuildTags(formerGuild);
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@@ -97,12 +97,12 @@ public class DestroyCityThread implements Runnable {
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// Do nothing with the banestone. It will be removed elsewhere
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if (cityBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
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if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
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continue;
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// TOL is processed after all other structures in the city zone
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if (cityBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)) {
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if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
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tol = cityBuilding;
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continue;
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}
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@@ -123,16 +123,16 @@ public class DestroyCityThread implements Runnable {
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// No longer a tree, no longer any protection contract!
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cityBuilding.setProtectionState(Enum.ProtectionState.NONE);
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cityBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
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// Destroy all remaining city assets
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if ((cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
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if ((cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BARRACK)
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|| (cityBuilding.getBlueprint().isWallPiece())
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|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SHRINE)
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|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.TOL)
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|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SPIRE)
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|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.WAREHOUSE)) {
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|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SHRINE)
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|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.TOL)
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|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SPIRE)
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|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE)) {
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if (cityBuilding.getRank() != -1)
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BuildingManager.setRank(cityBuilding, -1);
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@@ -8,7 +8,7 @@
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package engine.workthreads;
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import engine.Enum;
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import engine.mbEnums;
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import engine.gameManager.DbManager;
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import engine.gameManager.SessionManager;
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import engine.objects.PlayerCharacter;
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@@ -45,7 +45,7 @@ public class DisconnectTrashTask extends TimerTask {
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// Remove account from cache
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DbManager.removeFromCache(Enum.GameObjectType.Account, accountUID);
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DbManager.removeFromCache(mbEnums.GameObjectType.Account, accountUID);
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}
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}
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@@ -9,11 +9,11 @@
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package engine.workthreads;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.db.archive.DataWarehouse;
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import engine.db.archive.MineRecord;
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import engine.gameManager.*;
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import engine.mbEnums;
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import engine.net.DispatchMessage;
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import engine.net.MessageDispatcher;
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import engine.net.client.msg.chat.ChatSystemMsg;
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@@ -38,7 +38,7 @@ public class HourlyJobThread implements Runnable {
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for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) {
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try {
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Building shrineBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, shrine.getBuildingID());
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Building shrineBuilding = (Building) DbManager.getObject(mbEnums.GameObjectType.Building, shrine.getBuildingID());
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if (shrineBuilding == null)
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continue;
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@@ -168,12 +168,12 @@ public class HourlyJobThread implements Runnable {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().parent.zoneName + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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chatMsg.setChannel(mbEnums.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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// Warehouse this claim event
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MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, Enum.RecordEventType.CAPTURE);
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MineRecord mineRecord = MineRecord.borrow(mine, mine.lastClaimer, mbEnums.RecordEventType.CAPTURE);
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DataWarehouse.pushToWarehouse(mineRecord);
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BuildingManager.setRank(mineBuilding, mineBuilding.getRank());
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@@ -233,7 +233,7 @@ public class HourlyJobThread implements Runnable {
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if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW) {
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Guild guild;
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for (AbstractGameObject dbObject : DbManager.getList(Enum.GameObjectType.Guild)) {
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for (AbstractGameObject dbObject : DbManager.getList(mbEnums.GameObjectType.Guild)) {
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guild = (Guild) dbObject;
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if (guild != null)
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@@ -261,7 +261,7 @@ public class HourlyJobThread implements Runnable {
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// Update city population values
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ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
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ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(mbEnums.GameObjectType.City);
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if (map != null) {
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@@ -15,7 +15,7 @@ package engine.workthreads;
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*
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*/
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import engine.Enum;
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import engine.mbEnums;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.GuildManager;
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@@ -50,7 +50,7 @@ public class TransferCityThread implements Runnable {
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if (formerGuild != null)
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if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
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formerGuild.setGuildState(Enum.GuildState.Errant);
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formerGuild.setGuildState(mbEnums.GuildState.Errant);
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formerGuild.setNation(null);
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formerGuild.setCityUUID(0);
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GuildManager.updateAllGuildTags(formerGuild);
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@@ -15,7 +15,7 @@ package engine.workthreads;
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*
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*/
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import engine.Enum;
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import engine.mbEnums;
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import engine.db.archive.*;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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@@ -359,7 +359,7 @@ public class WarehousePushThread implements Runnable {
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// Push records to remote database
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for (Enum.DataRecordType recordType : Enum.DataRecordType.values()) {
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for (mbEnums.DataRecordType recordType : mbEnums.DataRecordType.values()) {
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switch (recordType) {
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case PVP:
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