mob mele damage formula update

This commit is contained in:
2023-02-04 21:26:04 -06:00
parent 15580f478f
commit ce02a1ea65
3 changed files with 135 additions and 229 deletions
+44 -102
View File
@@ -53,6 +53,7 @@ public class MobileFSM {
Recalling,
Retaliate
}
public static void run(Mob mob) {
if (mob == null) {
return;
@@ -166,11 +167,9 @@ public class MobileFSM {
}
return false;
}
public static Mob getMobile(int mobileID) {
return Mob.getFromCache(mobileID);
}
private static void idle(Mob mob) {
if (mob.getLoc().distanceSquared2D(mob.getBindLoc()) > sqr(2000)) {
@@ -179,8 +178,6 @@ public class MobileFSM {
mob.setState(STATE.Home);
}
}
private static void awake(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
@@ -269,7 +266,6 @@ public class MobileFSM {
}
}
private static void guardAttackMob(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
@@ -354,7 +350,6 @@ public class MobileFSM {
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void awakeNPCguard(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
@@ -393,7 +388,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Attack);
}
}
private static void petAwake(Mob aiAgent) {
if (!aiAgent.isAlive()) {
@@ -430,7 +424,6 @@ public class MobileFSM {
MovementUtilities.moveToLocation(aiAgent, petOwner.getLoc(), aiAgent.getRange());
}
}
private static void aggro(Mob aiAgent, int targetID) {
if (!aiAgent.isAlive()) {
@@ -474,13 +467,11 @@ public class MobileFSM {
aiAgent.setState(STATE.Patrol);
return;
}
if(canCast(aiAgent) == true){
if(MobCast(aiAgent) == false) {
if (canCast(aiAgent) == true) {
if (MobCast(aiAgent) == false) {
attack(aiAgent, targetID);
}
}
else
if (CombatUtilities.inRangeToAttack(aiAgent, aggroTarget)) {
} else if (CombatUtilities.inRangeToAttack(aiAgent, aggroTarget)) {
aiAgent.setState(STATE.Attack);
attack(aiAgent, targetID);
return;
@@ -518,7 +509,6 @@ public class MobileFSM {
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void petAttack(Mob aiAgent) {
if (!aiAgent.isAlive()) {
@@ -564,7 +554,6 @@ public class MobileFSM {
break;
}
}
private static void mobAttack(Mob aiAgent) {
if (!aiAgent.isAlive()) {
@@ -603,12 +592,11 @@ public class MobileFSM {
aiAgent.setState(STATE.Idle);
return;
}
if(canCast(aiAgent) == true){
if(MobCast(aiAgent) == false) {
if (canCast(aiAgent) == true) {
if (MobCast(aiAgent) == false) {
handlePlayerAttackForMob(aiAgent, player);
}
}
else {
} else {
handlePlayerAttackForMob(aiAgent, player);
}
break;
@@ -621,7 +609,6 @@ public class MobileFSM {
handleMobAttackForMob(aiAgent, mob);
}
}
private static void petHandleBuildingAttack(Mob aiAgent, Building building) {
int buildingHitBox = (int) CombatManager.calcHitBox(building);
@@ -732,7 +719,6 @@ public class MobileFSM {
if (MovementUtilities.canMove(aiAgent))
MovementUtilities.moveToLocation(aiAgent, building.getLoc(), aiAgent.getRange() + buildingHitBox);
}
private static void handlePlayerAttackForPet(Mob aiAgent, PlayerCharacter player) {
if (aiAgent.getMobBase().getSeeInvis() < player.getHidden()) {
@@ -809,7 +795,6 @@ public class MobileFSM {
aiAgent.destination = MovementUtilities.GetDestinationToCharacter(aiAgent, player);
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void handlePlayerAttackForMob(Mob aiAgent, PlayerCharacter player) {
if (aiAgent.getMobBase().getSeeInvis() < player.getHidden()) {
@@ -824,36 +809,9 @@ public class MobileFSM {
return;
}
if (System.currentTimeMillis() > aiAgent.getTimeStamp("CallForHelp")) {
CombatUtilities.CallForHelp(aiAgent);
aiAgent.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 60000);
if (aiAgent.getMobBase().getFlags().contains(Enum.MobFlagType.CALLSFORHELP)) {
MobCallForHelp(aiAgent);
}
HashMap<Integer, Integer> staticPowers = aiAgent.getMobBase().getStaticPowers();
if (staticPowers != null && !staticPowers.isEmpty()) {
int chance = ThreadLocalRandom.current().nextInt(300);
if (chance <= 1) {
int randomPower = ThreadLocalRandom.current().nextInt(staticPowers.size());
int powerToken = (int) staticPowers.keySet().toArray()[randomPower];
PowersBase pb = PowersManager.getPowerByToken(powerToken);
if (pb == null)
return;
if (System.currentTimeMillis() > aiAgent.getTimeStamp(pb.getIDString())) {
PowersManager.useMobPower(aiAgent, player, pb, staticPowers.get(powerToken));
int cooldown = pb.getRecycleTime(staticPowers.get(powerToken));
aiAgent.getTimestamps().put(pb.getIDString(), System.currentTimeMillis() + cooldown + (pb.getToken() == 429023263 ? 10000 : 120000));
return;
}
}
}
if (!MovementUtilities.inRangeOfBindLocation(aiAgent)) {
aiAgent.setCombatTarget(null);
aiAgent.setAggroTargetID(0);
@@ -861,7 +819,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Home);
return;
}
if (!MovementUtilities.inRangeDropAggro(aiAgent, player)) {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
@@ -869,7 +826,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Awake);
return;
}
if (CombatUtilities.inRangeToAttack(aiAgent, player)) {
//no weapons, defualt mob attack speed 3 seconds.
@@ -916,7 +872,9 @@ public class MobileFSM {
if (aiAgent.isSiege())
attackDelay = 11000;
if (aiAgent.getMobBase().getFlags().contains(Enum.MobFlagType.CALLSFORHELP)) {
MobCallForHelp(aiAgent);
}
CombatUtilities.combatCycle(aiAgent, player, false, aiAgent.getWeaponItemBase(false));
aiAgent.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
@@ -937,7 +895,6 @@ public class MobileFSM {
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void handleMobAttackForPet(Mob aiAgent, Mob mob) {
if (!mob.isAlive()) {
@@ -1009,7 +966,6 @@ public class MobileFSM {
aiAgent.destination = MovementUtilities.GetDestinationToCharacter(aiAgent, mob);
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void handleMobAttackForMob(Mob aiAgent, Mob mob) {
@@ -1082,7 +1038,6 @@ public class MobileFSM {
aiAgent.destination = MovementUtilities.GetDestinationToCharacter(aiAgent, mob);
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void attack(Mob aiAgent, int targetID) {
//in range to attack, start attacking now!
@@ -1210,7 +1165,6 @@ public class MobileFSM {
aiAgent.destination = MovementUtilities.GetDestinationToCharacter(aiAgent, aggroTarget);
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void home(Mob aiAgent, boolean walk) {
//recall home.
@@ -1219,14 +1173,12 @@ public class MobileFSM {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
}
private static void recall(Mob aiAgent) {
//recall home.
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(aiAgent, aiAgent, recall, 40);
aiAgent.setState(MobileFSM.STATE.Recalling);
}
private static void recalling(Mob aiAgent) {
//recall home.
if (aiAgent.getLoc() == aiAgent.getBindLoc())
@@ -1238,7 +1190,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Home);
}
}
private static void patrol(Mob aiAgent) {
MobBase mobbase = aiAgent.getMobBase();
@@ -1262,7 +1213,6 @@ public class MobileFSM {
}
aiAgent.setState(STATE.Awake);
}
public static void goHome(Mob aiAgent, boolean walk) {
if (aiAgent.getState() != STATE.Dead) {
@@ -1271,7 +1221,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Home);
}
}
private static void dead(Mob aiAgent) {
//Despawn Timer with Loot currently in inventory.
if (aiAgent.getCharItemManager().getInventoryCount() > 0) {
@@ -1303,7 +1252,6 @@ public class MobileFSM {
}
}
}
private static void guardAwake(Mob aiAgent) {
if (!aiAgent.isAlive()) {
@@ -1451,7 +1399,6 @@ public class MobileFSM {
if (aiAgent.isMoving() == false)
aiAgent.setState(STATE.Patrol);
}
private static void guardAggro(Mob aiAgent, int targetID) {
if (!aiAgent.isAlive()) {
@@ -1487,13 +1434,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Patrol);
return;
}
if (System.currentTimeMillis() > aiAgent.getTimeStamp("CallForHelp")) {
CombatUtilities.CallForHelp(aiAgent);
aiAgent.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 60000);
}
if (CombatUtilities.inRangeToAttack(aiAgent, aggroTarget)) {
aiAgent.setCombatTarget(aggroTarget);
aiAgent.setState(STATE.Attack);
@@ -1536,7 +1476,6 @@ public class MobileFSM {
MovementUtilities.moveToLocation(aiAgent, aiAgent.destination, aiAgent.getRange());
}
private static void guardPatrol(Mob aiAgent) {
if (aiAgent.getPlayerAgroMap().isEmpty()) {
@@ -1637,7 +1576,6 @@ public class MobileFSM {
}
aiAgent.setState(STATE.Awake);
}
private static void guardAttack(Mob aiAgent) {
if (!aiAgent.isAlive()) {
@@ -1668,12 +1606,11 @@ public class MobileFSM {
aiAgent.setState(STATE.Idle);
return;
}
if(canCast(aiAgent) == true){
if(MobCast(aiAgent) == false) {
if (canCast(aiAgent) == true) {
if (MobCast(aiAgent) == false) {
handlePlayerAttackForMob(aiAgent, player);
}
}
else {
} else {
handlePlayerAttackForMob(aiAgent, player);
}
break;
@@ -1686,7 +1623,6 @@ public class MobileFSM {
handleMobAttackForMob(aiAgent, mob);
}
}
private static void guardHome(Mob aiAgent, boolean walk) {
//recall home.
@@ -1697,7 +1633,6 @@ public class MobileFSM {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
}
private static void guardRespawn(Mob aiAgent) {
if (!aiAgent.canRespawn())
@@ -1713,7 +1648,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Idle);
}
}
private static void respawn(Mob aiAgent) {
if (!aiAgent.canRespawn())
@@ -1729,7 +1663,6 @@ public class MobileFSM {
aiAgent.setState(STATE.Idle);
}
}
private static void retaliate(Mob aiAgent) {
if (aiAgent.getCombatTarget() == null)
@@ -1749,7 +1682,6 @@ public class MobileFSM {
MovementUtilities.moveToLocation(aiAgent, aiAgent.getCombatTarget().getLoc(), aiAgent.getRange());
}
private static void moveToWorldObjectRegion(Mob mob, AbstractWorldObject regionObject) {
if (regionObject.getRegion() == null)
@@ -1757,52 +1689,62 @@ public class MobileFSM {
MovementManager.translocate(mob, regionObject.getLoc(), null);
}
public static boolean canCast(Mob mob){
if(mob == null || mob.mobPowers.isEmpty() == true || mob.nextCastTime > System.currentTimeMillis()){
public static boolean canCast(Mob mob) {
if(mob == null){
return false;
}
else{
return true;
if(mob.mobPowers.isEmpty() == true){
return false;
}
if(mob.nextCastTime == 0){
mob.nextCastTime = System.currentTimeMillis();
}
if (mob.nextCastTime > System.currentTimeMillis()) {
return false;
}
return true;
}
public static boolean MobCast(Mob mob){
if(mob.getMobBase().getFlags().contains(Enum.MobFlagType.CALLSFORHELP)){
public static boolean MobCast(Mob mob) {
if (mob.getMobBase().getFlags().contains(Enum.MobFlagType.CALLSFORHELP)) {
MobCallForHelp(mob);
}
PlayerCharacter target = (PlayerCharacter)mob.getCombatTarget();
PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget();
int random = ThreadLocalRandom.current().nextInt(mob.mobPowers.size() * 2);
int powerToken = 0;
int powerRank = 0;
Map<Integer,Integer> entries = mob.mobPowers;
Map<Integer, Integer> entries = mob.mobPowers;
int count = -1;
for(Map.Entry<Integer,Integer> entry : entries.entrySet())
{
for (Map.Entry<Integer, Integer> entry : entries.entrySet()) {
count += 1;
if(count == random)
{
if (count == random) {
powerToken = entry.getKey();
powerRank = entry.getValue();
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(CombatUtilities.inRangeToCast2D(mob, mob.getCombatTarget(),mobPower)) {
if (CombatUtilities.inRangeToCast2D(mob, mob.getCombatTarget(), mobPower)) {
//PowersManager.useMobPower(mob,(AbstractCharacter)mob.getCombatTarget(),mobPower,powerRank);
PerformActionMsg msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
mob.nextCastTime = System.currentTimeMillis() + (mobPower.getCooldown() * 1000);
mob.nextCastTime = System.currentTimeMillis() + (mobPower.getCooldown());
return true;
}
}
}
return false;
}
public static void MobCallForHelp(Mob mob){
public static void MobCallForHelp(Mob mob) {
if(mob.nextCallForHelp > System.currentTimeMillis()){
return;
}
Zone mobCamp = mob.getParentZone();
for (Mob mob1 : mobCamp.zoneMobSet) {
if(mob1.getMobBase().getFlags().contains(Enum.MobFlagType.RESPONDSTOCALLSFORHELP)){
mob1.setCombatTarget(mob.getCombatTarget());
mob1.setState(STATE.Aggro);
if (mob1.getMobBase().getFlags().contains(Enum.MobFlagType.RESPONDSTOCALLSFORHELP)) {
if (mob1.getState() == STATE.Idle) {
MovementUtilities.moveToLocation(mob1, mob.getLoc(), 0);
}
}
}
//wait 60 seconds to call for help again
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
}
}