forked from MagicBane/Server
update location
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@@ -5153,10 +5153,19 @@ public class PlayerCharacter extends AbstractCharacter {
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try {
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if (!this.isAlive())
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if (!this.isAlive()) {
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if(this.isMoving())
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this.stopMovement(this.getMovementLoc());
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return;
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this.updateLocation();
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}
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//this.updateLocation();
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if(this.isMoving()){
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this.setLoc(this.getMovementLoc());
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this.region = Regions.GetRegionForTeleport(this.getMovementLoc());
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}else{
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this.setLoc(this.loc);
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this.region = Regions.GetRegionForTeleport(this.loc);
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}
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this.updateMovementState();
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this.doRegen();
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