diff --git a/src/engine/objects/BuildingLocation.java b/src/engine/objects/BuildingLocation.java index 10570578..6d2aa259 100644 --- a/src/engine/objects/BuildingLocation.java +++ b/src/engine/objects/BuildingLocation.java @@ -128,7 +128,7 @@ public class BuildingLocation extends AbstractGameObject { public static void loadBuildingLocations() { - ArrayList<BuildingLocation> buildingLocations = DbManager.BuildingLocationQueries.LOAD_ALL_BUILDING_LOCATIONS(); + ArrayList<BuildingLocation> buildingLocations = DbManager.BuildingLocationQueries.LOAD_BUILDING_LOCATIONS(); HashMap<Integer, ArrayList<BuildingLocation>> locationCollection = new HashMap<>(); // Only slot locations and stuck locations are currently loaded.