Optimization moved to method

This commit is contained in:
2024-04-04 15:26:32 -04:00
parent aad0418260
commit dd84615ca1
2 changed files with 7 additions and 4 deletions
+5
View File
@@ -40,6 +40,11 @@ public class Enum {
EnumSet<E> enumSet = EnumSet.noneOf(enumClass);
// Early exit if empty set
if (bitVector == 0)
return enumSet;
for (E enumValue : enumClass.getEnumConstants()) {
if ((bitVector & (1L << enumValue.ordinal())) != 0) {
enumSet.add(enumValue);
+2 -4
View File
@@ -497,13 +497,11 @@ public class ItemTemplate {
int group_tactics_bitvector = ((Long) jsonObject.get("rune_group_tactics")).intValue();
if (group_tactics_bitvector != 0)
rune_group_tactics.addAll(Enum.fromLong(group_tactics_bitvector, Enum.MobBehaviourType.class));
rune_group_tactics.addAll(Enum.fromLong(group_tactics_bitvector, Enum.MobBehaviourType.class));
int group_role_bitvector = ((Long) jsonObject.get("rune_group_role_set")).intValue();
if (group_role_bitvector != 0)
rune_group_role_set.addAll(Enum.fromLong(group_role_bitvector, Enum.MobBehaviourType.class));
rune_group_role_set.addAll(Enum.fromLong(group_role_bitvector, Enum.MobBehaviourType.class));
JSONArray enemy_types_json = (JSONArray) jsonObject.get("rune_enemy_monster_types");