class and table schema now conform to JSON

This commit is contained in:
2023-09-20 15:53:41 -04:00
parent 46b3db033b
commit e0387dce00
40 changed files with 132 additions and 133 deletions
+3 -3
View File
@@ -1196,7 +1196,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (npc.getCharItemManager().getInventoryCount() > 150) {
if (npc.getParentZone() != null && npc.getParentZone().playerCityID == 0) {
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID == 0) {
ArrayList<Item> inv = npc.getInventory();
for (int i = 0; i < 20; i++) {
try {
@@ -1229,7 +1229,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (ib == null)
return;
if (npc.getParentZone() != null && npc.getParentZone().playerCityID != 0)
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0)
if (!npc.getCharItemManager().hasRoomInventory(ib.getWeight())) {
ErrorPopupMsg.sendErrorPopup(player, 21);
@@ -1280,7 +1280,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (building != null && building.getProtectionState().equals(ProtectionState.NPC))
building = null;
if (npc.getParentZone().playerCityID == 0)
if (npc.getParentZone().playerCityUUID == 0)
building = null;
//make sure npc can afford item
@@ -151,7 +151,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.isPlayerCity == false)
if (cityZone.isGuildZone == false)
return;
if (targetBuilding.getCity() == null)
@@ -45,7 +45,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return;
serverCity = City.GetCityFromCache(serverZone.playerCityID);
serverCity = City.GetCityFromCache(serverZone.playerCityUUID);
if (serverCity == null)
return;
@@ -65,7 +65,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.isPlayerCity == false)
if (cityZone.isGuildZone == false)
return;
if (targetBuilding.getCity().hasBeenTransfered == true) {
@@ -69,7 +69,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
playerZone = building.getParentZone();
if (playerZone != null)
playerCity = City.getCity(playerZone.playerCityID);
playerCity = City.getCity(playerZone.playerCityUUID);
// Oops! *** Refactor: Log error
switch (msg.getMessageType()) {
@@ -75,12 +75,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.isPlayerCity) {
if (!zone.isGuildZone) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
City city = City.GetCityFromCache(zone.playerCityID);
City city = City.GetCityFromCache(zone.playerCityUUID);
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
@@ -254,7 +254,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.playerCityID);
City banedCity = City.getCity(baneZone.playerCityUUID);
if (banedCity == null)
return true;
@@ -334,7 +334,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (zone != null) {
if (zone.isPlayerCity) {
if (zone.isGuildZone) {
loc = zone.getLoc();
}
}
@@ -288,7 +288,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (zone == null)
return false;
if (zone.playerCityID == 0)
if (zone.playerCityUUID == 0)
return false;
City city = building.getCity();
@@ -137,7 +137,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.isPlayerCity == false) {
if (serverZone.isGuildZone == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false;
}
@@ -201,8 +201,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place assets on a dead tree
if ((serverZone.isPlayerCity)
&& (City.getCity(serverZone.playerCityID).getTOL().getRank() == -1)) {
if ((serverZone.isGuildZone)
&& (City.getCity(serverZone.playerCityUUID).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals");
return false;
}
@@ -261,14 +261,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Must be a player city
if (serverZone.isPlayerCity == false) {
if (serverZone.isGuildZone == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone
return false;
}
//Test zone has a city object
City city = City.getCity(serverZone.playerCityID);
City city = City.getCity(serverZone.playerCityUUID);
if (city == null) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); //"no city to associate asset with"
@@ -512,7 +512,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.playerCityID);
cityObject = City.getCity(serverZone.playerCityUUID);
// Early exit if something went horribly wrong
@@ -571,7 +571,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// No valid player city found
if (serverCity == null || serverCity.getParent().isPlayerCity == false) {
if (serverCity == null || serverCity.getParent().isGuildZone == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
return false;
}
@@ -783,7 +783,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Link the zone with the city and then add
// to the appropriate hash tables and cache
zoneObject.isPlayerCity = true;
zoneObject.isGuildZone = true;
if (zoneObject.parent != null)
zoneObject.parent.addNode(zoneObject); //add as child to parent
@@ -857,7 +857,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.playerCityID);
cityObject = City.getCity(serverZone.playerCityUUID);
if (cityObject == null)
return false;
@@ -931,7 +931,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int shrineCount = 0;
cityObject = City.getCity(serverZone.playerCityID);
cityObject = City.getCity(serverZone.playerCityUUID);
// Cannot place shrine in abandoned city. Shrines must be owned
// by the tol owner not the person placing them.
@@ -1001,7 +1001,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int barracksCount = 0;
cityObject = City.getCity(serverZone.playerCityID);
cityObject = City.getCity(serverZone.playerCityUUID);
// Cannot place barracks in abandoned city.
@@ -1061,7 +1061,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (validateCityBuildingPlacement(serverZone, msg, origin, player, msg.getFirstPlacementInfo()) == false)
return false;
cityObject = City.getCity(serverZone.playerCityID);
cityObject = City.getCity(serverZone.playerCityUUID);
// We need to be able to access how much gold a character is carrying
@@ -1229,7 +1229,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
shrineType = Shrine.getShrineTypeByBlueprintUUID(blueprint.getBlueprintUUID());
city = City.getCity(currentZone.playerCityID);
city = City.getCity(currentZone.playerCityUUID);
if (city == null)
return false;
@@ -1294,7 +1294,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
city = City.getCity(currentZone.playerCityID);
city = City.getCity(currentZone.playerCityUUID);
if (city == null)
return false;
@@ -1369,7 +1369,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
newMesh.runAfterLoad();
} else if (ago.getObjectType() == GameObjectType.Warehouse) {
Warehouse warehouse = (Warehouse) ago;
City city = City.getCity(currentZone.playerCityID);
City city = City.getCity(currentZone.playerCityUUID);
if (city == null)
return true;
@@ -44,11 +44,11 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
serverZone = ZoneManager.findSmallestZone(pc.getLoc());
if (serverZone.playerCityID == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
if (serverZone.playerCityUUID == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
return;
City city = City.GetCityFromCache(serverZone.playerCityID);
City city = City.GetCityFromCache(serverZone.playerCityUUID);
if (city != null) {
if (city.getBane() != null && city.protectionEnforced == false)
+1 -1
View File
@@ -92,7 +92,7 @@ public class CityAssetMsg extends ClientNetMsg {
return;
}
city = City.getCity(zone.playerCityID);
city = City.getCity(zone.playerCityUUID);
if (city == null) {
Logger.debug("Failed to load city data for Tree of life.");
@@ -117,8 +117,8 @@ public class GuildTreeStatusMsg extends ClientNetMsg {
city = null;
if (cityZone != null)
if (cityZone.isPlayerCity)
city = City.GetCityFromCache(cityZone.playerCityID);
if (cityZone.isGuildZone)
city = City.GetCityFromCache(cityZone.playerCityUUID);
else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
city = this.treeOfLife.getGuild().getOwnedCity();
@@ -299,8 +299,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
Set<Building> buildings = ZoneManager.findSmallestZone(assetManager.getLoc()).zoneBuildingSet;
Building tol = null;
if (playerZone.playerCityID != 0)
city = City.GetCityFromCache(playerZone.playerCityID);
if (playerZone.playerCityUUID != 0)
city = City.GetCityFromCache(playerZone.playerCityUUID);
if (city != null)
tol = city.getTOL();
@@ -368,7 +368,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (zone == null)
return;
City banedCity = City.getCity(zone.playerCityID);
City banedCity = City.getCity(zone.playerCityUUID);
if (banedCity == null)
return;
@@ -621,9 +621,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
} else {
writer.putInt(1); //kos on/off?
writer.putInt(3); // was 3
if (zone.playerCityID != 0 && asset.assetIsProtected()) {
if (zone.playerCityUUID != 0 && asset.assetIsProtected()) {
writer.putInt(GameObjectType.Building.ordinal());
writer.putInt(City.getCity(zone.playerCityID).getTOL().getObjectUUID());
writer.putInt(City.getCity(zone.playerCityUUID).getTOL().getObjectUUID());
} else {
writer.putInt(0);
writer.putInt(0);
@@ -73,7 +73,7 @@ public class ViewResourcesMessage extends ClientNetMsg {
if (this.warehouseBuilding.getParentZone() == null)
return false;
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().playerCityID);
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().playerCityUUID);
if (this.city == null)
return false;