forked from MagicBane/Server
box check
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@@ -4844,9 +4844,6 @@ public class PlayerCharacter extends AbstractCharacter {
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ItemFactory.fillInventory(this, 980066, 1);
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}
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}
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if(this.isBoxed == false){
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this. isBoxed = checkIfBoxed(this);
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}
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if(this.isBoxed && this.containsEffect(1672601862) == false) {//Deathshroud
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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@@ -4864,15 +4861,16 @@ public class PlayerCharacter extends AbstractCharacter {
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public static boolean checkIfBoxed(PlayerCharacter player){
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try {
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for (PlayerCharacter pc : SessionManager.getAllActivePlayers()) {
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if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID) == false)
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continue;
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if (!pc.isActive)
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continue;
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if (!pc.enteredWorld)
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continue;
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if (pc.equals(player))
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continue;
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if (pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
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if (pc.isBoxed == false)
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return true;
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if (pc.isBoxed == false)
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return true;
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}
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return false;
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