forked from MagicBane/Server
fixup 2
This commit is contained in:
@@ -101,10 +101,6 @@ public enum CombatManager {
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public static void AttackTarget(PlayerCharacter playerCharacter, AbstractWorldObject target) {
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if(playerCharacter != null && playerCharacter.isBoxed)
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if(target.getObjectType().equals(GameObjectType.PlayerCharacter))
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return;
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boolean swingOffhand = false;
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//check my weapon can I do an offhand attack
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@@ -316,6 +312,7 @@ public enum CombatManager {
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if(pet.combatTarget == null && pet.assist)
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pet.setCombatTarget(attacker.combatTarget);
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}
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}
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@@ -484,6 +481,7 @@ public enum CombatManager {
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}
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}
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range += 2;
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if (NotInRange(abstractCharacter, target, range)) {
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//target is in stealth and can't be seen by source
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@@ -507,6 +505,16 @@ public enum CombatManager {
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}
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}
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if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
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PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
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if(pc.isBoxed){
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if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
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ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
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attackFailure = true;
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}
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}
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}
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//TODO Verify attacker has los (if not ranged weapon).
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if (!attackFailure) {
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@@ -933,6 +941,11 @@ public enum CombatManager {
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float d = 0f;
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int originalDamage = (int)damage;
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if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
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damage *= ((PlayerCharacter)ac).ZergMultiplier;
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} // Health modifications are modified by the ZergMechanic
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errorTrack = 12;
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//Subtract Damage from target's health
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@@ -949,9 +962,13 @@ public enum CombatManager {
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ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
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((Mob) tarAc).handleDirectAggro(ac);
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}
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if (tarAc.getHealth() > 0)
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if (tarAc.getHealth() > 0) {
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d = tarAc.modifyHealth(-damage, ac, false);
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if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
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PlayerCharacter debugged = (PlayerCharacter)tarAc;
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ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
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}
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}
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tarAc.cancelOnTakeDamage();
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@@ -1093,7 +1093,7 @@ public enum PowersManager {
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continue;
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// If something blocks the action, then stop
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if (ab.blocked(target, pb, trains,playerCharacter)) {
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if (ab.blocked(target, pb, trains, playerCharacter)) {
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PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
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continue;
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@@ -1280,7 +1280,7 @@ public enum PowersManager {
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continue;
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// If something blocks the action, then stop
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if (ab.blocked(target, pb, trains,caster))
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if (ab.blocked(target, pb, trains, caster))
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continue;
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// TODO handle overwrite stack order here
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String stackType = ab.getStackType();
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@@ -1481,7 +1481,7 @@ public enum PowersManager {
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// Handle Accepting or Denying a summons.
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// set timer based on summon type.
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boolean wentThrough = false;
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if (msg.accepted())
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if (msg.accepted()) {
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// summons accepted, let's move the player if within time
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if (source.isAlive()) {
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@@ -1527,14 +1527,14 @@ public enum PowersManager {
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duration = 45000; // Belgosh Summons, 45 seconds
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boolean enemiesNear = false;
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for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
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PlayerCharacter playerCharacter = (PlayerCharacter)awo;
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if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
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for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
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PlayerCharacter playerCharacter = (PlayerCharacter) awo;
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if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
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enemiesNear = true;
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}
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}
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if(enemiesNear && !pc.isInSafeZone())
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if (enemiesNear && !pc.isInSafeZone())
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duration += 60000;
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// Teleport to summoners location
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@@ -1545,7 +1545,10 @@ public enum PowersManager {
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timers.put("Summon", jc);
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wentThrough = true;
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}
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}else{
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// recycle summons power
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finishRecycleTime(428523680, source, true);
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}
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// Summons failed
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if (!wentThrough)
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// summons refused. Let's be nice and reset recycle timer
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@@ -1834,6 +1837,10 @@ public enum PowersManager {
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private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
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Vector3fImmutable targetLoc, PowersBase pb, int trains,
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boolean fromItem) {
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if(fromItem && pb.token == 429021400)
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trains = 40;
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int time = pb.getCastTime(trains);
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if (!fromItem)
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finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
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@@ -1899,7 +1906,7 @@ public enum PowersManager {
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if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
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continue;
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// If something blocks the action, then stop
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if (ab.blocked(target, pb, trains,ac))
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if (ab.blocked(target, pb, trains, ac))
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// sendPowerMsg(pc, 5, msg);
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continue;
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// TODO handle overwrite stack order here
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@@ -1975,31 +1982,9 @@ public enum PowersManager {
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public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
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AbstractPowerAction pa = ab.getPowerAction();
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if (pa == null) {
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Logger.error(
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"runPowerAction(): PowerAction not found of IDString: "
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+ ab.getEffectID());
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Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
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return;
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}
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if(AbstractCharacter.IsAbstractCharacter(awo)) {
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try {
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boolean immune = false;
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AbstractCharacter absChar = (AbstractCharacter) awo;
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for (AbstractEffectModifier mod : ab.getPowerAction().getEffectsBase().getModifiers()) {
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if (absChar.getBonuses() != null) {
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if (absChar.getBonuses().getBool(ModType.ImmuneTo, mod.sourceType) || absChar.getBonuses().getBool(ModType.NoMod, mod.sourceType))
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immune = true;
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}
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}
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if (immune)
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return;
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}catch(Exception e){
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}
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}
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pa.startAction(source, awo, targetLoc, trains, ab, pb);
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}
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