|  |  | @ -11,6 +11,7 @@ package engine.objects; | 
			
		
	
		
		
			
				
					
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					|  |  |  | import ch.claude_martin.enumbitset.EnumBitSet; |  |  |  | import ch.claude_martin.enumbitset.EnumBitSet; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.Enum; |  |  |  | import engine.Enum; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | import engine.ai.MobileFSM; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.gameManager.DbManager; |  |  |  | import engine.gameManager.DbManager; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.gameManager.NPCManager; |  |  |  | import engine.gameManager.NPCManager; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.server.MBServerStatics; |  |  |  | import engine.server.MBServerStatics; | 
			
		
	
	
		
		
			
				
					|  |  | @ -60,7 +61,7 @@ public class MobBase extends AbstractGameObject { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	private float walkCombat = 0; |  |  |  | 	private float walkCombat = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	private float runCombat = 0; |  |  |  | 	private float runCombat = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	public int bootySet; |  |  |  | 	public int bootySet; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	public String fsm = ""; |  |  |  | 	public MobileFSM.MobBehaviourType fsm; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 	public EnumBitSet<Enum.MonsterType> notEnemy; |  |  |  | 	public EnumBitSet<Enum.MonsterType> notEnemy; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	public EnumBitSet<Enum.MonsterType> enemy; |  |  |  | 	public EnumBitSet<Enum.MonsterType> enemy; | 
			
		
	
	
		
		
			
				
					|  |  | @ -89,7 +90,7 @@ public class MobBase extends AbstractGameObject { | 
			
		
	
		
		
			
				
					
					|  |  |  | 		this.defenseRating = rs.getInt("defense"); |  |  |  | 		this.defenseRating = rs.getInt("defense"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		this.attackRange = rs.getFloat("attackRange"); |  |  |  | 		this.attackRange = rs.getFloat("attackRange"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		this.bootySet = rs.getInt("bootySet"); |  |  |  | 		this.bootySet = rs.getInt("bootySet"); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		this.fsm = rs.getString("fsm"); |  |  |  | 		this.fsm = MobileFSM.MobBehaviourType.valueOf(rs.getString("fsm")); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 		if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){ |  |  |  | 		if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){ | 
			
		
	
		
		
			
				
					
					|  |  |  | 			MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID); |  |  |  | 			MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID); | 
			
		
	
	
		
		
			
				
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