forked from MagicBane/Server
Threads for Zerg Mechanics
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@@ -47,12 +47,10 @@ public boolean isMine = false;
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@Override
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public void run() {
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if(mine != null)
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while(mine.isActive)
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while(mine != null && mine.isActive)
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RunMineMechanic();
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if(bane != null)
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while(bane.getSiegePhase().equals(Enum.SiegePhase.WAR))
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while(bane != null && bane.getSiegePhase().equals(Enum.SiegePhase.WAR))
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RunBaneMechanic();
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}
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@@ -103,42 +101,68 @@ public boolean isMine = false;
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if(mine.dividedPlayers.containsKey(player.getGuild().getNation())){
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int count = mine.dividedPlayers.get(player.getGuild().getNation()).size();
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switch(mine.capSize){
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case 3:
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player.ZergMultiplier = ZergManager.getMultiplier3Man(count);
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break;
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case 5:
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player.ZergMultiplier = ZergManager.getMultiplier5Man(count,player);
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player.ZergMultiplier = ZergManager.getMultiplier5Man(count);
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break;
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case 10:
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player.ZergMultiplier = ZergManager.getMultiplier10Man(count,player);
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player.ZergMultiplier = ZergManager.getMultiplier10Man(count);
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break;
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case 20:
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player.ZergMultiplier = ZergManager.getMultiplier20Man(count,player);
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player.ZergMultiplier = ZergManager.getMultiplier20Man(count);
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break;
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}
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player.mineAppliedID = mine.getObjectUUID();
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} else{
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player.ZergMultiplier = 1.0f;
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player.mineAppliedID = 0;
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}
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}
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}
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public void RunBaneMechanic(){
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HashSet<AbstractWorldObject> currentPlayers;
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PlayerCharacter player;
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currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER);
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Guild attacker = bane.getStone().getGuild().getNation();
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Guild defender = bane.getCity().getGuild().getNation();
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int attackers = 0;
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int defenders = 0;
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ArrayList<PlayerCharacter> attackers = new ArrayList<>();
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ArrayList<PlayerCharacter> defenders = new ArrayList<>();
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for(AbstractWorldObject awo : currentPlayers){
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PlayerCharacter pc = (PlayerCharacter) awo;
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if(pc.getGuild().getNation().equals(attacker) == false && pc.getGuild().getNation().equals(defender) == false)
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if(!pc.getGuild().getNation().equals(attacker) && !pc.getGuild().getNation().equals(defender)) {
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pc.teleport(pc.bindLoc);
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pc.ZergMultiplier = 1.0f;
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}
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if(pc.getGuild().getNation().equals(attacker))
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attackers++;
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attackers.add(pc);
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if(pc.getGuild().getNation().equals(defender))
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defenders++;
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defenders.add(pc);
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}
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int treeRank = bane.getCity().getTOL().getRank();
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for(PlayerCharacter pc : attackers){
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if(treeRank == 8){
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pc.ZergMultiplier = ZergManager.getMultiplier40Man(attackers.size());
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}else{
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pc.ZergMultiplier = ZergManager.getMultiplier20Man(attackers.size());
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}
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}
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for(PlayerCharacter pc : defenders){
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if(treeRank == 8){
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pc.ZergMultiplier = ZergManager.getMultiplier40Man(defenders.size());
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}else{
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pc.ZergMultiplier = ZergManager.getMultiplier20Man(defenders.size());
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}
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}
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}
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