|  FatBoy-DOTC | f3b6f5595b | logic for wall archers fix | 3 years ago | 
				
					
						|  FatBoy-DOTC | 0448448263 | logic for wall archers | 3 years ago | 
				
					
						|  FatBoy-DOTC | 0914580bea | Gave Wall Archers mob AI | 3 years ago | 
				
					
						|  FatBoy-DOTC | 914575a360 | guard minion spawning work | 3 years ago | 
				
					
						|  FatBoy-DOTC | 259025d572 | guard recall off city grid | 3 years ago | 
				
					
						|  FatBoy-DOTC | aa3c70ae31 | guard minions AI | 3 years ago | 
				
					
						|  FatBoy-DOTC | 2f4b675a2c | added mob fsm data to mob | 3 years ago | 
				
					
						|  MagicBot | 662d1d2b85 | Enum moved to Enum. Updated logic in rs constructor to handle blanks properly. | 3 years ago | 
				
					
						|  FatBoy-DOTC | 6e92836deb | GuardCaptain aggro rules | 3 years ago | 
				
					
						|  FatBoy-DOTC | b1bd09bfc4 | GuardCaptain flag in run after load | 3 years ago | 
				
					
						|  FatBoy-DOTC | 7e08a3d8ab | GuardCaptain flag when slotting in barracks | 3 years ago | 
				
					
						|  FatBoy-DOTC | cb5c2c668a | load guard in barracks | 3 years ago | 
				
					
						|  FatBoy-DOTC | c93f932caa | fixed spelling error in MObBehaviourType enum | 3 years ago | 
				
					
						|  FatBoy-DOTC | f855ec9a19 | fsm lookup changes | 3 years ago | 
				
					
						|  FatBoy-DOTC | 6817c3dffe | moved fsm lookup to runAfterLoad | 3 years ago | 
				
					
						|  FatBoy-DOTC | c17f745461 | moved fsm lookup to runAfterLoad | 3 years ago | 
				
					
						|  FatBoy-DOTC | 664b5fea73 | logger addition for mob | 3 years ago | 
				
					
						|  FatBoy-DOTC | 3c118ed88b | unecessary try removal | 3 years ago | 
				
					
						|  FatBoy-DOTC | 1d965c0785 | remove test code, added guard captain and minion behaviour flags | 3 years ago | 
				
					
						|  FatBoy-DOTC | 37ccfaa509 | Merge remote-tracking branch 'origin/magicbox1.5' into new-mob-behaviour | 3 years ago | 
				
					
						|  FatBoy-DOTC | eb20d926e3 | guard aggro logic | 3 years ago | 
				
					
						|  FatBoy-DOTC | 0ee7507467 | new chase logic for mobs | 3 years ago | 
				
					
						|  FatBoy-DOTC | c1bba30dec | cleanup old patrol code | 3 years ago | 
				
					
						|  FatBoy-DOTC | db0e9d1847 | add random 10-15 delay between patrolling for mobs | 3 years ago | 
				
					
						|  FatBoy-DOTC | ef74d1ae8c | init. patrol points list | 3 years ago | 
				
					
						|  FatBoy-DOTC | 0779fbab87 | implement new patrol system | 3 years ago | 
				
					
						|  FatBoy-DOTC | 028135f859 | new mob patrolling system | 3 years ago | 
				
					
						|  FatBoy-DOTC | cfa59d8012 | pet AI implemented | 3 years ago | 
				
					
						|  FatBoy-DOTC | ca40d7a71d | added ./aiinfo command for debugging new AI system | 3 years ago | 
				
					
						|  FatBoy-DOTC | ccd6032c15 | added ./aiinfo command for debugging new AI system | 3 years ago | 
				
					
						|  FatBoy-DOTC | ecec3833c4 | added ./aiinfo command for debugging new AI system | 3 years ago | 
				
					
						|  FatBoy-DOTC | 98eb557c58 | added none to behaviour type for mobs and defuated RS constructor for mobs | 3 years ago | 
				
					
						|  FatBoy-DOTC | f75323e7e2 | LootManager cleanup + say message for mobs calling for help | 3 years ago | 
				
					
						|  FatBoy-DOTC | c8c275bcd5 | added equip dropping on mobs to LootManager | 3 years ago | 
				
					
						|  FatBoy-DOTC | ca9a72e338 | cleaned up testing code | 3 years ago | 
				
					
						|  FatBoy-DOTC | aaff8e7d6b | cleaned up some aggro rules | 3 years ago | 
				
					
						|  FatBoy-DOTC | f9205eb4e2 | added default behaviourType to "Simple" for mobs. added respawn logic | 3 years ago | 
				
					
						|  MagicBot | de3818aef6 | Equip lookups now use bootymap | 3 years ago | 
				
					
						|  MagicBot | 5d0166a29a | EquipmentSets merged into bootySet system. | 3 years ago | 
				
					
						|  FatBoy-DOTC | 98f0928a4b | replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes | 3 years ago | 
				
					
						|  MagicBot | 23a07175e5 | Single map color stored as hex string. | 3 years ago | 
				
					
						|  MagicBot | beff5c3e06 | Refactored aggro system to use Monstertype. | 3 years ago | 
				
					
						|  MagicBot | 6b62c90bc8 | NONE is not needed for a BitSet.  0 is just empty. | 3 years ago | 
				
					
						|  MagicBot | ef6bb65e73 | NONE is not needed for a BitSet.  0 is just empty. | 3 years ago | 
				
					
						|  MagicBot | 6f82ee24d9 | MonsterType fields added to ./info | 3 years ago | 
				
					
						|  MagicBot | 97165bbdfe | Aggro fields combined in RunAfterLoad | 3 years ago | 
				
					
						|  MagicBot | 30175be56a | MonsterTypes loaded into Mob. | 3 years ago | 
				
					
						|  MagicBot | 4fe6040707 | enemy/notEnemy bitvectors loaded into mobbase. | 3 years ago | 
				
					
						|  MagicBot | aaa67ec635 | new MonsterType bitvector added. | 3 years ago | 
				
					
						|  FatBoy-DOTC | 93f6d0be0b | new loot system completed | 3 years ago |