forked from MagicBane/Server
Compare commits
2 Commits
Author | SHA1 | Date |
---|---|---|
|
3649c629b7 | 1 year ago |
|
1c31070fc8 | 1 year ago |
25 changed files with 509 additions and 358 deletions
@ -0,0 +1,390 @@ |
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
|
||||||
|
package engine.objects; |
||||||
|
|
||||||
|
import engine.Enum; |
||||||
|
import engine.Enum.DispatchChannel; |
||||||
|
import engine.Enum.ItemContainerType; |
||||||
|
import engine.gameManager.ConfigManager; |
||||||
|
import engine.gameManager.DbManager; |
||||||
|
import engine.gameManager.SessionManager; |
||||||
|
import engine.net.Dispatch; |
||||||
|
import engine.net.DispatchMessage; |
||||||
|
import engine.net.client.ClientConnection; |
||||||
|
import engine.net.client.ClientMessagePump; |
||||||
|
import engine.net.client.msg.*; |
||||||
|
import engine.util.ByteUtils; |
||||||
|
import org.pmw.tinylog.Logger; |
||||||
|
|
||||||
|
import java.io.UnsupportedEncodingException; |
||||||
|
import java.security.MessageDigest; |
||||||
|
import java.security.NoSuchAlgorithmException; |
||||||
|
import java.sql.ResultSet; |
||||||
|
import java.sql.SQLException; |
||||||
|
import java.util.ArrayList; |
||||||
|
import java.util.HashMap; |
||||||
|
import java.util.concurrent.ConcurrentHashMap; |
||||||
|
|
||||||
|
public class Account extends AbstractGameObject { |
||||||
|
|
||||||
|
public static ConcurrentHashMap<String, Integer> AccountsMap = new ConcurrentHashMap<>(); |
||||||
|
private final String uname; |
||||||
|
public String discordAccount; |
||||||
|
public HashMap<Integer, PlayerCharacter> characterMap = new HashMap<>(); |
||||||
|
public Item vaultGold = null; |
||||||
|
public long lastPasswordCheck = 0; |
||||||
|
public Enum.AccountStatus status; |
||||||
|
private String passwd; |
||||||
|
private int lastCharIDUsed; |
||||||
|
private String salt; |
||||||
|
private byte loginAttempts = 0; |
||||||
|
private long lastLoginFailure = System.currentTimeMillis(); |
||||||
|
private ArrayList<Item> vault = new ArrayList<>(); |
||||||
|
|
||||||
|
public Account(ResultSet resultSet) throws SQLException { |
||||||
|
super(resultSet); |
||||||
|
|
||||||
|
this.uname = resultSet.getString("acct_uname"); |
||||||
|
this.passwd = resultSet.getString("acct_passwd"); |
||||||
|
this.lastCharIDUsed = resultSet.getInt("acct_lastCharUID"); |
||||||
|
this.salt = resultSet.getString("acct_salt"); |
||||||
|
this.discordAccount = resultSet.getString("discordAccount"); |
||||||
|
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status")); |
||||||
|
} |
||||||
|
|
||||||
|
public ArrayList<Item> getVault() { |
||||||
|
return vault; |
||||||
|
} |
||||||
|
|
||||||
|
public String getUname() { |
||||||
|
return uname; |
||||||
|
} |
||||||
|
|
||||||
|
public String getPasswd() { |
||||||
|
return passwd; |
||||||
|
} |
||||||
|
|
||||||
|
public String getSalt() { |
||||||
|
return salt; |
||||||
|
} |
||||||
|
|
||||||
|
public int getLastCharIDUsed() { |
||||||
|
return lastCharIDUsed; |
||||||
|
} |
||||||
|
|
||||||
|
public void setLastCharIDUsed(int lastCharIDUsed) { |
||||||
|
this.lastCharIDUsed = lastCharIDUsed; |
||||||
|
} |
||||||
|
|
||||||
|
public byte getLoginAttempts() { |
||||||
|
return loginAttempts; |
||||||
|
} |
||||||
|
|
||||||
|
public long getLastLoginFailure() { |
||||||
|
return this.lastLoginFailure; |
||||||
|
} |
||||||
|
|
||||||
|
public void setLastLoginFailure() { |
||||||
|
this.lastLoginFailure = System.currentTimeMillis(); |
||||||
|
} |
||||||
|
|
||||||
|
public void setLastCharacter(int uuid) { |
||||||
|
this.lastCharIDUsed = uuid; |
||||||
|
// this.updateDatabase();
|
||||||
|
} |
||||||
|
|
||||||
|
public void incrementLoginAttempts() { |
||||||
|
++this.loginAttempts; |
||||||
|
this.setLastLoginFailure(); |
||||||
|
} |
||||||
|
|
||||||
|
public void resetLoginAttempts() { |
||||||
|
this.loginAttempts = 0; |
||||||
|
} |
||||||
|
|
||||||
|
/* |
||||||
|
* on successfully matching the password, this method additionally calls to |
||||||
|
* associateIpToAccount for IPAddress tracking. dokks |
||||||
|
*/ |
||||||
|
public boolean passIsValid(String pw, String ip, String machineID) throws IllegalArgumentException { |
||||||
|
boolean result = false; |
||||||
|
// see if it was entered in plain text first, if the plain text matches,
|
||||||
|
// hash it and save to the database.
|
||||||
|
try { |
||||||
|
pw = ByteUtils.byteArrayToSafeStringHex(MessageDigest |
||||||
|
.getInstance("md5").digest(pw.getBytes("UTF-8"))) |
||||||
|
+ salt; |
||||||
|
pw = ByteUtils.byteArrayToSafeStringHex(MessageDigest |
||||||
|
.getInstance("md5").digest(pw.getBytes())); |
||||||
|
result = this.passwd.equals(pw); |
||||||
|
} catch (NoSuchAlgorithmException | UnsupportedEncodingException e) { |
||||||
|
Logger.error(e.toString()); |
||||||
|
} |
||||||
|
|
||||||
|
if (result) { |
||||||
|
// TODO: should use an executor here so that we can
|
||||||
|
// fire and forget this update.
|
||||||
|
// this is a valid user, so let's also update the
|
||||||
|
// database with login time and IP.
|
||||||
|
if ((ip == null) || (ip.length() == 0)) { |
||||||
|
throw new IllegalArgumentException(); |
||||||
|
} |
||||||
|
} |
||||||
|
return result; |
||||||
|
} |
||||||
|
|
||||||
|
public ClientConnection getClientConnection() { |
||||||
|
return SessionManager.getClientConnection(this); |
||||||
|
} |
||||||
|
|
||||||
|
public PlayerCharacter getPlayerCharacter() { |
||||||
|
return SessionManager.getPlayerCharacter(this); |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void updateDatabase() { |
||||||
|
DbManager.AccountQueries.updateDatabase(this); |
||||||
|
} |
||||||
|
|
||||||
|
//this should be called to handle any after load functions.
|
||||||
|
|
||||||
|
public void runAfterLoad() { |
||||||
|
|
||||||
|
try { |
||||||
|
|
||||||
|
if (ConfigManager.serverType.equals(Enum.ServerType.LOGINSERVER)) { |
||||||
|
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID()); |
||||||
|
|
||||||
|
for (PlayerCharacter player : playerList) { |
||||||
|
PlayerCharacter.initializePlayer(player); |
||||||
|
this.characterMap.putIfAbsent(player.getObjectUUID(), player); |
||||||
|
} |
||||||
|
|
||||||
|
playerList.clear(); |
||||||
|
} |
||||||
|
|
||||||
|
if (ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) { |
||||||
|
this.vault = DbManager.ItemQueries.GET_ITEMS_FOR_ACCOUNT(this.getObjectUUID()); |
||||||
|
|
||||||
|
for (Item item : this.vault) { |
||||||
|
if (item.getItemBase().getUUID() == 7) { |
||||||
|
this.vaultGold = item; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
if (this.vaultGold == null) { |
||||||
|
this.vaultGold = Item.newGoldItem(this.getObjectUUID(), ItemBase.getItemBase(7), ItemContainerType.VAULT); |
||||||
|
|
||||||
|
if (this.vaultGold != null) |
||||||
|
this.vault.add(this.vaultGold); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
} catch (Exception e) { |
||||||
|
Logger.error(e); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public synchronized void transferItemFromInventoryToVault(TransferItemFromInventoryToVaultMsg msg, ClientConnection origin) { |
||||||
|
|
||||||
|
PlayerCharacter player = origin.getPlayerCharacter(); |
||||||
|
Dispatch dispatch; |
||||||
|
|
||||||
|
if (player == null) |
||||||
|
return; |
||||||
|
|
||||||
|
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault")) { |
||||||
|
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "You are out of range of the vault."); |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
int uuid = msg.getUUID(); |
||||||
|
Item item = Item.getFromCache(uuid); |
||||||
|
|
||||||
|
if (item == null) { |
||||||
|
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "Can't find the item."); |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
//dupe check
|
||||||
|
if (!item.validForInventory(origin, player, player.getCharItemManager())) |
||||||
|
return; |
||||||
|
|
||||||
|
if (item.containerType == Enum.ItemContainerType.INVENTORY && player.getCharItemManager().isVaultOpen()) { |
||||||
|
if (!player.getCharItemManager().hasRoomVault(item.getItemBase().getWeight())) { |
||||||
|
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "There is no room in your vault."); |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
if (player.getCharItemManager().moveItemToVault(item)) { |
||||||
|
this.vault.add(item); |
||||||
|
dispatch = Dispatch.borrow(player, msg); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
} else |
||||||
|
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "Failed to transfer item."); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public synchronized void transferItemFromVaultToInventory(TransferItemFromVaultToInventoryMsg msg, ClientConnection origin) { |
||||||
|
|
||||||
|
PlayerCharacter player = origin.getPlayerCharacter(); |
||||||
|
Dispatch dispatch; |
||||||
|
|
||||||
|
if (player == null) |
||||||
|
return; |
||||||
|
|
||||||
|
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault")) { |
||||||
|
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "You are out of range of the vault."); |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
CharacterItemManager itemManager = player.getCharItemManager(); |
||||||
|
|
||||||
|
if (itemManager == null) { |
||||||
|
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Can't find your item manager."); |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
Item item = Item.getFromCache(msg.getUUID()); |
||||||
|
|
||||||
|
if (item == null) { |
||||||
|
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Can't find the item."); |
||||||
|
return; |
||||||
|
} |
||||||
|
|
||||||
|
//dupe check
|
||||||
|
if (!item.validForVault(origin, player, itemManager)) |
||||||
|
return; |
||||||
|
|
||||||
|
if (item.containerType == Enum.ItemContainerType.VAULT && itemManager.isVaultOpen()) { |
||||||
|
if (!itemManager.hasRoomInventory(item.getItemBase().getWeight())) { |
||||||
|
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "There is no room in your inventory."); |
||||||
|
return; |
||||||
|
} |
||||||
|
if (itemManager.moveItemToInventory(item)) { |
||||||
|
this.vault.remove(item); |
||||||
|
|
||||||
|
dispatch = Dispatch.borrow(player, msg); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
} else |
||||||
|
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Failed to transfer item."); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public synchronized void transferGoldFromVaultToInventory(TransferGoldFromVaultToInventoryMsg msg, ClientConnection origin) { |
||||||
|
|
||||||
|
PlayerCharacter player = origin.getPlayerCharacter(); |
||||||
|
Dispatch dispatch; |
||||||
|
|
||||||
|
if (player == null) |
||||||
|
return; |
||||||
|
|
||||||
|
Account account = player.getAccount(); |
||||||
|
|
||||||
|
if (account == null) |
||||||
|
return; |
||||||
|
|
||||||
|
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault")) |
||||||
|
return; |
||||||
|
|
||||||
|
NPC npc = player.getLastNPCDialog(); |
||||||
|
|
||||||
|
if (npc == null) |
||||||
|
return; |
||||||
|
|
||||||
|
CharacterItemManager itemManager = player.getCharItemManager(); |
||||||
|
|
||||||
|
if (itemManager == null) |
||||||
|
return; |
||||||
|
|
||||||
|
if (itemManager.isVaultOpen() == false) |
||||||
|
return; |
||||||
|
|
||||||
|
if (itemManager.moveGoldToInventory(itemManager.getGoldVault(), msg.getAmount()) == false) |
||||||
|
return; |
||||||
|
|
||||||
|
OpenVaultMsg open = new OpenVaultMsg(player, npc); |
||||||
|
ShowVaultInventoryMsg show = new ShowVaultInventoryMsg(player, account, npc); // 37??
|
||||||
|
|
||||||
|
UpdateGoldMsg ugm = new UpdateGoldMsg(player); |
||||||
|
ugm.configure(); |
||||||
|
dispatch = Dispatch.borrow(player, ugm); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
UpdateVaultMsg uvm = new UpdateVaultMsg(account); |
||||||
|
dispatch = Dispatch.borrow(player, uvm); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
dispatch = Dispatch.borrow(player, open); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
dispatch = Dispatch.borrow(player, show); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
public synchronized void transferGoldFromInventoryToVault(TransferGoldFromInventoryToVaultMsg msg, ClientConnection origin) { |
||||||
|
|
||||||
|
PlayerCharacter player = origin.getPlayerCharacter(); |
||||||
|
Dispatch dispatch; |
||||||
|
|
||||||
|
if (player == null) |
||||||
|
return; |
||||||
|
|
||||||
|
Account account = player.getAccount(); |
||||||
|
|
||||||
|
if (account == null) |
||||||
|
return; |
||||||
|
|
||||||
|
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault")) |
||||||
|
return; |
||||||
|
|
||||||
|
CharacterItemManager itemManager = player.getCharItemManager(); |
||||||
|
|
||||||
|
if (itemManager == null) |
||||||
|
return; |
||||||
|
|
||||||
|
NPC npc = player.getLastNPCDialog(); |
||||||
|
|
||||||
|
if (npc == null) |
||||||
|
return; |
||||||
|
|
||||||
|
// Cannot have bank and vault open concurrently
|
||||||
|
// Dupe prevention
|
||||||
|
|
||||||
|
if (itemManager.isVaultOpen() == false) |
||||||
|
return; |
||||||
|
|
||||||
|
// Something went horribly wrong. Should be log this?
|
||||||
|
|
||||||
|
if (itemManager.moveGoldToVault(itemManager.getGoldInventory(), msg.getAmount()) == false) |
||||||
|
return; |
||||||
|
|
||||||
|
UpdateGoldMsg ugm = new UpdateGoldMsg(player); |
||||||
|
ugm.configure(); |
||||||
|
dispatch = Dispatch.borrow(player, ugm); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
UpdateVaultMsg uvm = new UpdateVaultMsg(account); |
||||||
|
dispatch = Dispatch.borrow(player, uvm); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
OpenVaultMsg open = new OpenVaultMsg(player, npc); |
||||||
|
dispatch = Dispatch.borrow(player, open); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
//
|
||||||
|
//
|
||||||
|
ShowVaultInventoryMsg show = new ShowVaultInventoryMsg(player, account, npc); // 37??
|
||||||
|
dispatch = Dispatch.borrow(player, show); |
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
||||||
|
|
||||||
|
} |
||||||
|
} |
Loading…
Reference in new issue