package engine.mobileAI; import engine.mobileAI.BehaviourFiles.PlayerGuard; import engine.mobileAI.BehaviourFiles.PlayerPet; import engine.mobileAI.BehaviourFiles.SiegeMob; import engine.mobileAI.BehaviourFiles.StandardMob; import engine.objects.Mob; public class EasyAI { public static void aiRun(Mob mob) { if (mob == null) return; if (mob.isPlayerGuard) { PlayerGuard.process(mob); return; } if(mob.isSiege()){ SiegeMob.process(mob); return; } if (mob.isPet()) { PlayerPet.process(mob); return; } StandardMob.process(mob); } }